Condemn (309): Difference between revisions

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When cast, '''Condemn''' will subject the target to a maneuver roll ([[SMRv2]]) that uses the caster's [[Cleric Base]] spell ranks and [[Spell Aiming]] ranks. If successful, the target will take [[hit point]] and deity specific critical damage. The damage will repeat every 2 seconds for a total of 5 rounds. Each time a target takes damage, they also receive a debuff that lowers its DS by 5 and TD 3, stacking up to a maximum of -25/-15, which persists for 15 seconds after the last round.
When cast, '''Condemn''' will subject the target to a maneuver roll ([[SMRv2]]) that uses the caster's [[Cleric Base]] spell ranks and [[Spell Aiming]] ranks. If successful, the target will take [[hit point]] and deity specific critical damage. The damage will repeat every 2 seconds for a total of 5 rounds. Each time a target takes damage, they also receive a debuff that lowers its DS by 5 and TD 3, stacking up to a maximum of -25/-15, which persists for 15 seconds after the last round.


If a target is killed while under the effects of '''Condemn''', the cleric will build up holy magic to be able to cast an empowered version of 309. Evoking the spell will cast the empowered version and causes all Damage over Time (DoT) rounds of the spell to immediately trigger. It takes 10 kills (of targets under the effect of the spell) to earn 1 charge. A cleric may only store 1 charge of holy magic for an empowered Condemn by default, but training in Spiritual Lore: Blessings increases that by +1 per seed 10 summation. You may view the number of stored charges with the SPELL verb.
If a target is killed while under the effects of '''Condemn''', the cleric will build up holy magic to be able to cast an empowered version of 309. [[evoke|Evoking]] the spell will cast the empowered version and causes all Damage over Time (DoT) rounds of the spell to immediately trigger. It takes 10 kills (of targets under the effect of the spell) to earn 1 charge. A cleric may only store 1 charge of holy magic for an empowered Condemn by default, but training in Spiritual Lore: Blessings increases that by +1 per seed 10 summation. You may view the number of stored charges with the SPELL verb.


== Usage ==
== Usage ==

Revision as of 13:48, 29 April 2019

Condemn (309)
Mnemonic [CONDEMN]
Duration 10 seconds
Attack Magic - Damage  
Subtype Maneuver (SMRv2) 
Target(s) Single 
Interval Every 2 seconds 
Damage Type Hitpoint 
Critical Type Deity Specific 
Cleric Base Spells
Prayer of Holding (301) Attack
Smite/Bane (302) Attack
Prayer of Protection (303) Defensive
Bless (304) Offensive
Preservation (305) Utility
Holy Bolt (306) Attack
Benediction (307) Defensive
Well of Life (308) Utility
Condemn (309) Attack
Warding Sphere (310) Defensive
Blind (311) Attack
Fervent Reproach (312) Attack
Prayer (313) Defensive
Relieve Burden (314) Utility
Remove Curse (315) Utility
Censure (316) Attack
Divine Fury (317) Attack
Raise Dead (318) Utility
Soul Ward (319) Defensive
Ethereal Censer (320) Attack
Holy Receptacle (325) Utility
Sanctify (330) Utility
Divine Wrath (335) Attack
Symbol of the Proselyte (340) Offensive
Miracle (350) Utility

When cast, Condemn will subject the target to a maneuver roll (SMRv2) that uses the caster's Cleric Base spell ranks and Spell Aiming ranks. If successful, the target will take hit point and deity specific critical damage. The damage will repeat every 2 seconds for a total of 5 rounds. Each time a target takes damage, they also receive a debuff that lowers its DS by 5 and TD 3, stacking up to a maximum of -25/-15, which persists for 15 seconds after the last round.

If a target is killed while under the effects of Condemn, the cleric will build up holy magic to be able to cast an empowered version of 309. Evoking the spell will cast the empowered version and causes all Damage over Time (DoT) rounds of the spell to immediately trigger. It takes 10 kills (of targets under the effect of the spell) to earn 1 charge. A cleric may only store 1 charge of holy magic for an empowered Condemn by default, but training in Spiritual Lore: Blessings increases that by +1 per seed 10 summation. You may view the number of stored charges with the SPELL verb.

Usage

  • PREP 309 | CAST <target>
  • INCANT 309
  • PREP 309 | EVOKE <target> to utilize the empowered version. This will use one charge of stored holy magic.

Lore Benefits

Spiritual Lore, Religion

Training in Spiritual Lore, Religion reduces the number of kills needed by -1 per 50 skill.

Spiritual Lore, Blessings

Training in Spiritual Lore, Blessings increases the number of stored charges of holy by +1 per seed 10 summation.

Messaging

When casting this spell, the messaging will be different depending upon the caster's aligned deity.

Main Article
Oleani
Drifting cherry blossom petals shimmer into view all around a TARGET.
A petal falls upon the TARGET and ignites, blooming into crimson fire and scorching it for X points of damage!

The TARGET falls to the ground motionless.
The pale petals near a TARGET drift to the ground and fade away.
Upon earning a charge of holy magic
Your devotion to your patron energizes you and intensifies your resolve.

Resources