Pale crab: Difference between revisions
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GS4-SOTSONA (talk | contribs) (Switched to proper template) |
SPYRIDONM3 (talk | contribs) (Natural armor ASG 1, log2 creature description, melee DS) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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| picture = |
| picture = Pale_crab.jpg |
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| level = 2<!-- This will also be used at the end of the page in the Near level creature template --> |
| level = 2<!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = Crab<!-- Add creature to family page list, which will be linked on preview/save --> |
| family = Crab<!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Crustacean<!-- Creature body type --> |
| type = Crustacean<!-- Creature body type --> |
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = |
| otherclass2 = |
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| area = Coastal Cliffs<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Coastal Cliffs<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| area2 = |
| area2 = River Tunnels |
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| area3 = Vornavian Coast |
| area3 = Vornavian Coast |
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| area4 = |
| area4 = |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 1N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = |
| Melee = 27 |
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| Ranged = 49 |
| Ranged = 49 |
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| Bolt = 24 |
| Bolt = 24 |
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{{Creature end}} |
{{Creature end}} |
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The giant |
<pre{{log2|margin-right=26em}}>The giant pale crab is about a foot across and has large pincers at the end of each of its two arms. Its multiple legs make a skittering noise as it walks. The pale color seems to be the result of living in dark, wet caves for its entire life.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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|levelp2 = 4 |
|levelp2 = 4 |
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}} |
}} |
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[[Category:Coastal Cliffs creatures]] |
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[[Category:River Tunnels creatures]] |
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[[Category:Vornavian Coast creatures]] |
Latest revision as of 12:52, 12 May 2021
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The giant pale crab is about a foot across and has large pincers at the end of each of its two arms. Its multiple legs make a skittering noise as it walks. The pale color seems to be the result of living in dark, wet caves for its entire life.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
This section has not been added yet; please add to it now!
References
Near-level creatures - edit | ||||||||||
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