Head Repair I (804): Difference between revisions
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| mnemonic = HEDREP1 |
| mnemonic = HEDREP1 |
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| duration = Instantaneous |
| duration = Instantaneous |
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| type = |
| type = Healing |
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| subtype = Healing |
| subtype = Healing |
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| skill = None |
| skill = None |
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== Related Articles == |
== Related Articles == |
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* [[TRANSFER (verb)]] |
* [[TRANSFER (verb)]] |
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[[Category: Former Empath Base Spells]] |
Latest revision as of 11:03, 24 October 2022
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The Head Repair I spell was for healing minor wounds to the head and neck for 4 mana each, and, like all other healing spells, is selfcast only.
Like all spells in the 800 circle the spell cannot be inherently cast by any profession, and instead can only be newly found in herbs, and alchemy potions. Older items and scrolls may contain this spell.
Common items containing Head Repair I
- Rose-marrow potion
- Rusty Red Ale
- Elk-horn Potion
- Semak's Smooth Ale
- Feverfew Tea
- a tincture of rose-marrow
Messaging
>drink potion
You take a drink from your rose-marrow potion.
Your neck feels better.
Roundtime: 3 sec.
You have one quaff left.