Purification Song (1004): Difference between revisions

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'''Purification Song''' removes blemishes and other impurities from [[gem]]s, thereby increasing the quality and value of them. Each successful cast on a gem increases the value by about 5% of the gem's maximum value.
<section begin=description /><noinclude>'''Purification Song''' removes</noinclude><includeonly>Removes</includeonly> blemishes and other impurities from [[gem]]s, thereby increasing the quality and value of them. Each successful cast on a gem increases the value by about 5% of the gem's maximum value.<section end=description />


There is a chance of failure each cast that increases the more the gem is sung to, and can end in damaging or destroying the gem and hurting the singer in the process. Failures can cause [[hitpoint]] (HP) loss, minor or moderate limb [[wound]]s, and even stuns. When a gem is sung to multiple times, there is usually a warning prior to an actual failure; however, as failures can occur on the first attempt, this should not be considered a reliable safety measure.
There is a chance of failure each cast that increases the more the gem is sung to, and can end in damaging or destroying the gem and hurting the singer in the process. Failures can cause [[hitpoint]] (HP) loss, minor or moderate limb [[wound]]s, stuns, and even death. When a gem is sung to multiple times, there is usually a warning prior to an actual failure; however, as failures can occur on the first attempt, this should not be considered a reliable safety measure.


It is possible to sing to a gem so well that the gem transforms to complete purity and becomes a '''[[pure gem]]''', which cannot be further purified for increased value.
It is possible to sing to a gem so well that the gem transforms to complete purity and becomes a '''[[pure gem]]''', which cannot be further purified for increased value.

Latest revision as of 08:31, 24 January 2023

Purification Song (1004)
Mnemonic [PURESONG]
Duration Instant
Utility Magic  
Subtype Gem Quality Increase 
Components a gem 
Availability a held gem 
Bard Base Spells
Holding Song (1001) Attack
Vibration Chant (1002) Attack
Fortitude Song (1003) Defensive
Purification Song (1004) Utility
Lullabye (1005) Attack
Song of Luck (1006) Utility
Kai's Triumph Song (1007) Offensive
Stunning Shout (1008) Attack
Sonic Shield Song (1009) Utility
Song of Valor (1010) Defensive
Song of Peace (1011) Utility
Sonic Weapon Song (1012) Utility
Song of Unravelling (1013) Attack
Sonic Armor (1014) Utility
Song of Depression (1015) Attack
Song of Rage (1016) Attack
Song of Noise (1017) Utility
Song of Power (1018) Utility
Song of Mirrors (1019) Defensive
Traveler's Song (1020) Utility
Singing Sword Song (1025) Utility
Song of Sonic Disruption (1030) Attack
Song of Tonis (1035) Defensive
Troubadour's Rally (1040) Utility

Purification Song removes blemishes and other impurities from gems, thereby increasing the quality and value of them. Each successful cast on a gem increases the value by about 5% of the gem's maximum value.

There is a chance of failure each cast that increases the more the gem is sung to, and can end in damaging or destroying the gem and hurting the singer in the process. Failures can cause hitpoint (HP) loss, minor or moderate limb wounds, stuns, and even death. When a gem is sung to multiple times, there is usually a warning prior to an actual failure; however, as failures can occur on the first attempt, this should not be considered a reliable safety measure.

It is possible to sing to a gem so well that the gem transforms to complete purity and becomes a pure gem, which cannot be further purified for increased value.

How far the bard can purify the gem to its maximum value is determined by spellsong ranks.

Lore Benefit

Training in Mental Lore, Manipulation reduces the chance of failure when purifying a gem by 3% per seed 1 summation of ranks.

Mental Lore, Manipulation ranks 1 3 6 10 15 21 28 36
Reduction in failure 3% 6% 9% 12% 15% 18% 21% 24%
Mental Lore, Manipulation ranks 45 55 66 78 91 105 120 136
Reduction in failure 27% 30% 33% 36% 39% 42% 45% 48%

Messaging

These messages are listed in order of increasing danger of failure.

Normal

In response to your voice, the gem glows luminously, its crystalline structure reforming as the gem becomes more perfect.

Usually this message will be seen at maximum twice, indicating the gem value is approaching the limit of your skill to purify:

As you focus your voice on the gem, the gem hums in response to the resonance of your voice, appearing smoother and more pure in color.

This is the last relatively safe messaging. Any further attempts to purify will more than likely cause the gem to explode:

As you focus your voice on the gem, the crystalline structure of the gem improves somewhat.

At this point, the gem will have a high chance to explode if you continue due to insufficient skill:

As you focus your voice on the gem, you hear it crack loudly and strain under the force of the song.

The gem is at its maximum failure potential and will almost certainly explode if you continue:

As you focus your voice on the gem, you notice that the resonance of your voice is severely affecting the crystalline structure of the gem.

Gem is at maximum value, and/or is already pure:

As the gem resonates in response to your voice, you sense that it cannot be purified any further.

Additionally this message is received when a gem is successfully purified to orb gem status:

As the song continues, the gem begins to twist and turn as the very essence flows into it filling the imperfections.
Massive failure

First cast.

You change your tune slightly, adding the element for Purification Song to your song...
Your spellsong is ready.

>sing my mao
You weave another verse into your harmony, directing the sound of your voice at a piece of petrified maoral.
Your focused voice causes the petrified maoral to shatter into thousands of fragments!
... 45 points of damage!
Impact removes the right hand in a spray of red mist!
The silvery luminescence fades from around you.
It seems you have died, my friend.  Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 10 mins...
Sing Roundtime 3 Seconds.

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