Kiramon defender: Difference between revisions
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(Melee AS & DS) |
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{{Creature attack attributes |
{{Creature attack attributes |
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| physical = |
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{{Creature ability|[[Long tongue]]|256}} |
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{{Creature defense attributes |
{{Creature defense attributes |
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| defense = |
| defense = |
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{{Creature ability|[[Defensive Strength]]|([[melee]]) |
{{Creature ability|[[Defensive Strength]]|([[melee]]) 188}} |
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{{Creature ability|[[Defensive Strength]]|([[ranged]]) N/A}} |
{{Creature ability|[[Defensive Strength]]|([[ranged]]) N/A}} |
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{{Creature ability|[[Defensive Strength]]|([[bolt]]) N/A}} |
{{Creature ability|[[Defensive Strength]]|([[bolt]]) N/A}} |
Revision as of 12:10, 16 December 2006
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The kiramon has a mobile head with huge, bulging, eyes that sparkle in a faceted clustering around the lidless perimiter. Protruding from the massive head is a vicious-looking snout with insectile mandibles, while the back of the cranium is a distended, two-lobed case. Remarkably powerful rear legs jut backward from an extremly hard, resilient, exoskeleton-like body, that seems to be in constant motion. Though the middle legs have evolved away long ago, the front legs end in strong opposing claws and knobby-jointed fingers. Stunted wings flap uselessly from its long cylindrical body.[1]
Hunting strategies
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Other information
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References
Near-level creatures - edit | ||||||||||
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