Mental Lore: Difference between revisions
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*[[Mental Lore, Transformation]] |
*[[Mental Lore, Transformation]] |
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== Ranks and Training Costs == |
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{{skill| |
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| Bardranks = 1 || Bardcost = 0/8 |
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| Clericranks = 1 || Clericcost = 0/20 |
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| Empathranks = 2 || Empathcost = 0/6 |
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| Paladinranks = 1 || Paladincost = 0/20 |
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| Rangerranks = 1 || Rangercost = 0/20 |
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| Rogueranks = 1 || Roguecost = 0/40 |
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| Sorcererranks = 1 || Sorcerercost = 0/20 |
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| Warriorranks = 1 || Warriorcost = 0/40 |
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| Wizardranks = 1 || Wizardcost = 0/20 |
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|}} |
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== External Links == |
== External Links == |
Revision as of 19:55, 5 September 2006
Mental Lores are trained to enhance the magical capabilities of mentalists. These lores benefit each mental spell circle, including Minor Mental, Major Mental, Bard Base, Empath Base, Monk Base and Savant Base. There are five types of Mental Lores:
- Mental Lore, Divination
- Mental Lore, Manipulation
- Mental Lore, Telepathy
- Mental Lore, Transference
- Mental Lore, Transformation
Ranks and Training Costs
Type | Square | Semi | Pure | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Profession | Rogue | Warrior | Monk | Bard | Paladin | Ranger | Cleric | Empath | Savant | Sorcerer | Wizard |
Max Ranks Per Level | 1 | 1 | - | 1 | 1 | 1 | 1 | 2 | - | 1 | 1 |
Training Point Cost | 0/40 | 0/40 | - | 0/8 | 0/20 | 0/20 | 0/20 | 0/6 | - | 0/20 | 0/20 |