Hisskra warrior: Difference between revisions
GS4-SOTSONA (talk | contribs) (Updated to Template:Creature start2) |
m (Official Simutronics artwork by Josh Stover added.) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
||
| picture = |
| picture = GS-Hisskra.png |
||
| level = 30<!-- This will also be used at the end of the page in the Near level creature template --> |
| level = 30<!-- This will also be used at the end of the page in the Near level creature template --> |
||
| family = Hisskra<!-- Add creature to family page list, which will be linked on preview/save --> |
| family = Hisskra<!-- Add creature to family page list, which will be linked on preview/save --> |
||
| type = Biped<!-- Creature body type --> |
| type = Biped<!-- Creature body type --> |
||
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
||
| otherclass2 = |
| otherclass2 = |
||
| area = The Ruined Tower<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = The Ruined Tower<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
||
Line 44: | Line 44: | ||
| Ranged = |
| Ranged = |
||
| Bolt = |
| Bolt = |
||
| UDF = |
| UDF = 202 |
||
| BarTD = 87 - 90 |
| BarTD = 87 - 90 |
||
| CleTD = |
| CleTD = |
||
Line 92: | Line 92: | ||
|levelp2 = 32 |
|levelp2 = 32 |
||
}} |
}} |
||
[[Category:The Ruined Tower creatures]] |
Latest revision as of 08:51, 14 March 2023
| ||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||
|
Nearly as tall as a typical human, the humanoid reptilian hisskra shares many characteristics with mankind. A long snout filled with an array of sharp teeth dominates the hisskra's facial features, giving him the appearance of a bipedal iguana. Well-defined pectorals and a muscular torso are nearly man-like, but for the dull, dark green scales that fade to a paler shade at the throat, and the ridge of mottled, boney spines that runs from between the hisskra warrior's shoulder blades to the tip of his four-foot tail. The hisskra's muscular limbs end in thick-fingered, partially-webbed hands and feet tipped with blackened claws, which are formidable weapons should the creature lose his more civilized martial implements. The hisskra warrior peers about with milky white eyes, his tongue flicking over his scaly lips.
Hunting strategies
Like the other Hisskra, the warriors are protected by thick, scaly, plates. A physical swing can be negated by this armor or even jar a weapon loose. This can be a devastating problem if there are other hisskra present. It is often advised to use throw away weapons and have them e-bladed. Hisskra, and the warriors are no exception, actually will work together and drag off stunned or prone allies to safety. Warriors are squares at heart and come at you relentless swinging their weapons, which are usually a slime-covered trident. In addition to their physical prowess, the warriors can draw out a blow-gun and hit their opponents with a small poison-tipped dart. The poison can cause dizziness (RT), lethargy (slow), and even put the opponent into a prone stance.
Their thick scaly hide, however, makes small weapons and arrows a difficult prospect (even for like-level ambushers). Spell-casters must be wary of the hisskra tail-sweep maneuver, which can put you on the ground. By themselves, the warriors don't put up much of a challenge, but combined with their brethren they can leave you dead with a weapon/runestaff on the ground.
Other information
Hisskra will steal from dead bodies.
References
Near-level creatures - edit | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|