Shan rogue: Difference between revisions

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(add family/type)
m (added living class)
 
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
| picture =
| picture =
| level = <!-- This will also be used at the end of the page in the Near level creature template -->
| level = 66 <!-- This will also be used at the end of the page in the Near level creature template -->
| family = Shan <!-- Add creature to family page subcategory/list, which will be linked on preview/save -->
| family = Shan <!-- Add creature to family page subcategory/list, which will be linked on preview/save -->
| type = Biped <!-- Creature body type -->
| type = Biped <!-- Creature body type -->
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = Forgotten Vineyard <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = Forgotten Vineyard <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = Yes <!-- All new creatures are BCS -->
| bcs = Yes <!-- All new creatures are BCS -->
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<!-- Logs should be added using: <pre{{log2|margin-right=26em}}>, insert a return and paste log, no formatting needed most of the time, close with /pre tag -->
<!-- Logs should be added using: <pre{{log2|margin-right=26em}}>, insert a return and paste log, no formatting needed most of the time, close with /pre tag -->
{{Nearlevel
{{Nearlevel
|levelm2 =
|levelm2 = 64
|levelm1 =
|levelm1 = 65
|level =
|level = 66
|levelp1 =
|levelp1 = 67
|levelp2 =
|levelp2 = 68
}}
}}

Latest revision as of 17:57, 16 March 2024

Shan rogue
Level 66
Family Shan family creatures
Body Type Biped
Classification(s) Living
Area(s) Found Forgotten Vineyard
BCS Yes
HP
Speed
Attack Attributes
Defense Attributes
Armor
? ASG ?
Defensive Strength (DS)
Melee ?
Ranged ?
Bolt ?
Unarmed Defense Factor
UDF ?
Target Defense (TD)
Bard Base ?
Cleric Base ?
Empath Base ?
Paladin Base ?
Ranger Base ?
Sorcerer Base ?
Wizard Base ?
Minor Elemental ?
Major Elemental ?
Minor Spiritual ?
Major Spiritual ?
Minor Mental ?
Other Unique Abilities
?
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin ?
Other ?
This section has not been added yet; please add to it now! 

Hunting Strategies

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Other Information

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Near-level creatures - edit
Level 64 Level 65

none

Level 66


Level 67 Level 68
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