Mind over Body (1213): Difference between revisions
SPYRIDONM1 (talk | contribs) (Rewrite plus lore bonus table and messaging) |
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| mnemonic = mindoverbody |
| mnemonic = mindoverbody |
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| base_dur = Indefinite (special) |
| base_dur = Indefinite (special) |
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| add_dur = |
| add_dur = N/A |
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| span = |
| span = N/A |
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| type = Utility |
| type = Utility |
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| subtype = Focus |
| subtype = [[Group_focus|Focus]] |
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| ds = |
| ds = |
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| td = |
| td = |
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| skill = Reduced stamina cost |
| skill = Reduced stamina cost |
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| components = |
| components = None |
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| enhancement = |
| enhancement = |
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| availability = Group |
| availability = Group |
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| navigation = {{minor mental navigation}} |
| navigation = {{minor mental navigation}} |
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}} |
}} |
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'''Mind over Body''' is a [[group focus]] spell which decreases [[stamina]] activation costs for the caster and group members. The base reduction is 20% and can be further increased with training in [[Mental Lore, Telepathy]] by 5% per [[Summation chart|seed]] 3 of skill bonus/10. |
'''Mind over Body''' is a [[group focus]] spell which decreases [[stamina]] activation costs for the caster and group members. The base reduction is 20% and can be further increased with training in [[Mental Lore, Telepathy]] by 5% per [[Summation chart|seed]] 3 of skill bonus/10 [[#Telepathy Lore Bonus Table|(see table)]]. |
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The reduced cost from this spell applies to anything involving stamina usage: [[GoS]] sigils, [[combat maneuvers]], [[Warrior Guild|warrior]] and [[Rogue Guild|rogue guild]] skills, etc. |
The reduced cost from this spell applies to anything involving stamina usage: [[GoS]] sigils, [[combat maneuvers]], [[Warrior Guild|warrior]] and [[Rogue Guild|rogue guild]] skills, etc. |
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"Focus" spells are a new category of group spells that do not have a fixed duration. The spell will terminate when the caster dies or is sufficiently stunned. Group members who leave the group and the immediate room of the caster will lose the spell effect within approximately 60 seconds. |
"[[group focus|Focus]]" spells are a new category of group spells that do not have a fixed duration. The spell will terminate when the caster dies or is sufficiently stunned. Group members who leave the group and the immediate room of the caster will lose the spell effect within approximately 60 seconds. |
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A caster can maintain only one focus spell at a time. However, a group of mentalists can provide one focus spell apiece, thus enabling the group to have multiple focus spells simultaneously. |
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==Telepathy Lore Bonus Table== |
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==[[Mental Lore, Telepathy]] Bonus== |
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{|{{prettytable}} |
{|{{prettytable}} |
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!Lore Bonus<br>Reduction |
!Lore Bonus<br>Reduction |
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!Total Stamina<br>Cost Reduction |
!Total Stamina<br>Cost Reduction |
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|-align=center |
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|'''<6''' |
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|0% |
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|20% (base) |
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|-align=center |
|-align=center |
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|'''6''' |
|'''6''' |
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|50% |
|50% |
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|} |
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==Messaging== |
==Messaging== |
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'''Initial Cast - First Person View''' |
'''Initial Cast - First Person View''' |
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<pre{{log2|margin-right=400px}}> |
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</pre> |
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'''Initial Cast - Third Person View''' |
'''Initial Cast - Third Person View''' |
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</pre> |
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'''Wearing Off - First Person View''' |
'''Wearing Off - First Person View''' |
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You feel your muscles begin to strain for an instant. The sense of body control has left you. |
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</pre> |
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'''Wearing Off - Third Person View''' |
'''Wearing Off - Third Person View''' |
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</pre> |
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{{top}} |
{{top}} |
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== External Links == |
== External Links == |
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* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=15#1213 Minor Mental Spell Circle: Mind Over Body], on Play.net |
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=15#1213 Minor Mental Spell Circle: Mind Over Body], on Play.net |
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[[Category:Group Spells]] |
Latest revision as of 10:15, 25 June 2024
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Mind over Body is a group focus spell which decreases stamina activation costs for the caster and group members. The base reduction is 20% and can be further increased with training in Mental Lore, Telepathy by 5% per seed 3 of skill bonus/10 (see table).
The reduced cost from this spell applies to anything involving stamina usage: GoS sigils, combat maneuvers, warrior and rogue guild skills, etc.
"Focus" spells are a new category of group spells that do not have a fixed duration. The spell will terminate when the caster dies or is sufficiently stunned. Group members who leave the group and the immediate room of the caster will lose the spell effect within approximately 60 seconds.
A caster can maintain only one focus spell at a time. However, a group of mentalists can provide one focus spell apiece, thus enabling the group to have multiple focus spells simultaneously.
Note: Minor stuns may not cause the spell to drop. Anecdotal observations suggest that the stun length must be at least 4 or 5 rounds to end the spell (additional research is still needed).
Mental Lore, Telepathy Bonus
The following table lists the minimum telepathy rank thresholds required to obtain stamina activation cost reductions.
Lore Ranks |
Lore Bonus Reduction |
Total Stamina Cost Reduction |
---|---|---|
<6 | 0% | 20% (base) |
6 | 5% | 25% |
15 | 10% | 30% |
30 | 15% | 35% |
80 | 20% | 40% |
150 | 25% | 45% |
230 | 30% | 50% |
Messaging
Initial Cast - First Person View
Your muscles ripple momentarily and you suddenly become aware of a multitude of your body's processes. You feel an unnatural control over your breathing, heart rate and muscle tension.
Initial Cast - Third Person View
For a brief moment, <Caster's> muscles ripple all across his body. A heightened sense of awareness can be seen in his eyes.
Wearing Off - First Person View
You feel your muscles begin to strain for an instant. The sense of body control has left you.
Wearing Off - Third Person View
<Caster's> muscles seem to strain for an instant. A sense of loss can be seen in his eyes.
External Links
- Minor Mental Spell Circle: Mind Over Body, on Play.net