Call Familiar (920): Difference between revisions
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The [[Call Familiar (920)|Call Familiar]] spell enables a [[Wizard]] to summon a small animal to his or her side as a companion. Cast unaided, the spell calls out to the nearest appropriate animal in the region, resulting in a random familiar. The duration of the effect may be refreshed in order to retain a particular familiar over an extended period of time. |
The [[Call Familiar (920)|Call Familiar]] spell enables a [[Wizard]] to summon a small animal to his or her side as a companion. Cast unaided, the spell calls out to the nearest appropriate animal in the region, resulting in a random familiar. The duration of the effect may be refreshed in order to retain a particular familiar over an extended period of time. |
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==See also== |
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* [[Runestone]] |
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* [[Familiars (saved post)]] |
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== External Links == |
== External Links == |
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Revision as of 15:02, 5 June 2010
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The Call Familiar spell enables a Wizard to summon a small animal to his or her side as a companion. Cast unaided, the spell calls out to the nearest appropriate animal in the region, resulting in a random familiar. The duration of the effect may be refreshed in order to retain a particular familiar over an extended period of time.
See also
External Links
| Wizard Profession - edit |
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| Spell Circles: Wizard Base Spells | Major Elemental Spells | Minor Elemental Spells |
| Professional Highlights: Bolt spells | Call Familiar | Enchanting | Charge Item |
| Popular Archetypes: Pure Mage | War Mage | Enchanter |