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(Initial Creation of 1620 - Battle Standard Page) |
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After gaining the ability to cast '''Battle Standard''', a paladin will begin to acquire devotion as they gain [[experience]]. A skilled paladin can use this devotion to permanently empower a battle standard for use in combat. Battle standards occupy their own unique inventory slot and provide both offensive and defensive benefits. [[F2P subscription | F2P]] paladins cannot create battle standards. |
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== Abilities == |
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1: Rally [PRAY] - While dead, allows a corpse to teleport itself back to town. 1 use per day at tier 1 and 2 uses per day at tier 3. |
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2: Hallowed Reprisal [CLENCH] - Invoke the power of the standard's deity to create an aura that periodically lashes out at nearby creatures for 3 minutes. Base 60 minute cooldown with 15 minutes subtracted at tiers 3, 4, and 5, resulting in a 15 minute cooldown at tier 5. |
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3: Reckoning - Your attacks have a chance to unleash the power of the standard's deity. Each additional tier increases the likelihood that this will occur. |
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4: Ardent Plea [RAISE] - Your attacks have a 100% chance to trigger Reckoning and unleash the power of the standard's deity. This effect lasts 30 seconds and has a 30 minute cooldown. At tier 5 the cooldown is reduced to 15 minutes. |
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5: Divine Bulwark - When you receive a blow, the standard may summon an ethereal shield to lessen the severity of the blow. If an ethereal shield is summoned in this way, the standard's deity will unleash a retaliatory flare against the attacker. |
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6: Final Stand [BESEECH] - The standard's deity comes to your aid for 30 seconds, ensuring that all incoming blows will be subject to Divine Bulwark's abilities. Can be activated while incapacitated or in roundtime. 1 use per day. |
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== Skill Formula == |
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* [[Level]]: +1 per level |
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* [[Paladin Spell Ranks]]: +2 per rank up to level, +1 per rank above level ("up to level" is based on 1x spell training and thus a level 50 paladin with 100 ranks will have 52 ranks at +2 and 48 ranks at +1) |
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* [[Wisdom]]: +1 per stat bonus |
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* [[Influence]]: +1 per stat bonus |
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* [[Spiritual Mana Control]]: +1 per rank |
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* [[Magic Item Use]]: +1.5 per rank |
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* [[Arcane Symbols]]: +1.5 per rank |
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* Shrine Bonus: +20 for matching [[CONVERT (verb)|{{boldmono|CONVERT}}]] exactly, +10 for same {{boldmono|CONVERT}} pantheon (bonuses do not stack) |
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* Being wounded and not at maximum spirit will hinder attempts |
Revision as of 15:11, 11 July 2024
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After gaining the ability to cast Battle Standard, a paladin will begin to acquire devotion as they gain experience. A skilled paladin can use this devotion to permanently empower a battle standard for use in combat. Battle standards occupy their own unique inventory slot and provide both offensive and defensive benefits. F2P paladins cannot create battle standards.
Abilities
1: Rally [PRAY] - While dead, allows a corpse to teleport itself back to town. 1 use per day at tier 1 and 2 uses per day at tier 3. 2: Hallowed Reprisal [CLENCH] - Invoke the power of the standard's deity to create an aura that periodically lashes out at nearby creatures for 3 minutes. Base 60 minute cooldown with 15 minutes subtracted at tiers 3, 4, and 5, resulting in a 15 minute cooldown at tier 5. 3: Reckoning - Your attacks have a chance to unleash the power of the standard's deity. Each additional tier increases the likelihood that this will occur. 4: Ardent Plea [RAISE] - Your attacks have a 100% chance to trigger Reckoning and unleash the power of the standard's deity. This effect lasts 30 seconds and has a 30 minute cooldown. At tier 5 the cooldown is reduced to 15 minutes. 5: Divine Bulwark - When you receive a blow, the standard may summon an ethereal shield to lessen the severity of the blow. If an ethereal shield is summoned in this way, the standard's deity will unleash a retaliatory flare against the attacker. 6: Final Stand [BESEECH] - The standard's deity comes to your aid for 30 seconds, ensuring that all incoming blows will be subject to Divine Bulwark's abilities. Can be activated while incapacitated or in roundtime. 1 use per day.
Skill Formula
- Level: +1 per level
- Paladin Spell Ranks: +2 per rank up to level, +1 per rank above level ("up to level" is based on 1x spell training and thus a level 50 paladin with 100 ranks will have 52 ranks at +2 and 48 ranks at +1)
- Wisdom: +1 per stat bonus
- Influence: +1 per stat bonus
- Spiritual Mana Control: +1 per rank
- Magic Item Use: +1.5 per rank
- Arcane Symbols: +1.5 per rank
- Shrine Bonus: +20 for matching CONVERT exactly, +10 for same CONVERT pantheon (bonuses do not stack)
- Being wounded and not at maximum spirit will hinder attempts