1620: Difference between revisions

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== Abilities ==
== Abilities ==


=== Tier 1 - Rally ===
1: Rally [PRAY] - While dead, allows a corpse to teleport itself back to town. 1 use per day at tier 1 and 2 uses per day at tier 3.
Activated with PRAY while dead. Allows a corpse to teleport itself back to town. 1 use per day at tier 1 and 2 uses per day at tier 3.
2: Hallowed Reprisal [CLENCH] - Invoke the power of the standard's deity to create an aura that periodically lashes out at nearby creatures for 3 minutes. Base 60 minute cooldown with 15 minutes subtracted at tiers 3, 4, and 5, resulting in a 15 minute cooldown at tier 5.

3: Reckoning - Your attacks have a chance to unleash the power of the standard's deity. Each additional tier increases the likelihood that this will occur.
=== Tier 2 - Hallowed Reprisal ===
4: Ardent Plea [RAISE] - Your attacks have a 100% chance to trigger Reckoning and unleash the power of the standard's deity. This effect lasts 30 seconds and has a 30 minute cooldown. At tier 5 the cooldown is reduced to 15 minutes.
Activated with CLENCH. Invoke the power of the standard's deity to create an aura that periodically lashes out at nearby creatures for 3 minutes. Base 60 minute cooldown with 15 minutes subtracted at tiers 3, 4, and 5, resulting in a 15 minute cooldown at tier 5.
5: Divine Bulwark - When you receive a blow, the standard may summon an ethereal shield to lessen the severity of the blow. If an ethereal shield is summoned in this way, the standard's deity will unleash a retaliatory flare against the attacker.

6: Final Stand [BESEECH] - The standard's deity comes to your aid for 30 seconds, ensuring that all incoming blows will be subject to Divine Bulwark's abilities. Can be activated while incapacitated or in roundtime. 1 use per day.
=== Tier 3 - Reckoning ===
Passive ability - always active. Your attacks have a chance to unleash the power of the standard's deity. Each additional tier increases the likelihood that this will occur.

=== Tier 4 - Ardent Plea ===
Activated with RAISE. Your attacks have a 100% chance to trigger Reckoning and unleash the power of the standard's deity. This effect lasts 30 seconds and has a 30 minute cooldown. At tier 5 the cooldown is reduced to 15 minutes.

=== Tier 5 - Divine Bulwark ===
Passive ability - always active. When you receive a blow, the standard may summon an ethereal shield to lessen the severity of the blow. If an ethereal shield is summoned in this way, the standard's deity will unleash a retaliatory flare against the attacker.

=== Tier 6 - Final Stand ===
Activated with BESEECH. The standard's deity comes to your aid for 30 seconds, ensuring that all incoming blows will be subject to Divine Bulwark's abilities. Can be activated while incapacitated or in roundtime. 1 use per day.


== Skill Formula ==
== Skill Formula ==
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* Shrine Bonus: +20 for matching [[CONVERT (verb)|{{boldmono|CONVERT}}]] exactly, +10 for same {{boldmono|CONVERT}} pantheon (bonuses do not stack)
* Shrine Bonus: +20 for matching [[CONVERT (verb)|{{boldmono|CONVERT}}]] exactly, +10 for same {{boldmono|CONVERT}} pantheon (bonuses do not stack)
* Being wounded and not at maximum spirit will hinder attempts
* Being wounded and not at maximum spirit will hinder attempts

== Attunement ==

Battle standards become attuned when used. Attunement lasts 30 days and the attuned character may continue to use the battle standard during this time without resetting the attunement countdown.

== Charges ==

A new battle standard comes with 200 charges - if all charges are drained, it will stop working. Charges are drained in a somewhat random manner similar to Enhancive items, but only during combat. The rate of charges being used is not affected by how often the talisman provides a benefit nor how often you may attack or be attacked, so those who have more "spammy" hunting styles are not penalized. When a charge is drained, there is an unknown and perhaps random cooldown period where no more charges may be drained.

Upgrading your battle standard to the next tier refills the charges to 200. You may also have a paladin add charges at a cost of 1000 devotion per charge. The paladin must PREPARE 1620 and EVOKE at the battle standard to recharge.

== Deity Conversion ==

If the standard's deity conversion ability is not on cooldown, you may visit a shrine honoring a specific deity to convert the standard to that deity. To do so, simply PRAY standard TO <deity>. This ability is subject to a 30 day cooldown, and the cooldown is not currently active.

== Analyze ==

<pre>
You analyze the battle standard and sense that the creator has provided the following information:

This is a tier 6 Battle Standard.

Tier
1: Rally [PRAY] - While dead, allows a corpse to teleport itself back to town. 1 use per day at tier 1 and 2 uses per day at tier 3.
2: Hallowed Reprisal [CLENCH] - Invoke the power of the standard's deity to create an aura that periodically lashes out at nearby creatures for 3 minutes. Base 60 minute cooldown with 15 minutes subtracted at tiers 3, 4, and 5, resulting in a 15 minute cooldown at tier 5.
3: Reckoning - Your attacks have a chance to unleash the power of the standard's deity. Each additional tier increases the likelihood that this will occur.
4: Ardent Plea [RAISE] - Your attacks have a 100% chance to trigger Reckoning and unleash the power of the standard's deity. This effect lasts 30 seconds and has a 30 minute cooldown. At tier 5 the cooldown is reduced to 15 minutes.
5: Divine Bulwark - When you receive a blow, the standard may summon an ethereal shield to lessen the severity of the blow. If an ethereal shield is summoned in this way, the standard's deity will unleash a retaliatory flare against the attacker.
6: Final Stand [BESEECH] - The standard's deity comes to your aid for 30 seconds, ensuring that all incoming blows will be subject to Divine Bulwark's abilities. Can be activated while incapacitated or in roundtime. 1 use per day.

Attunement: Attuned to Nyxus (29 days remaining)
Charges: 200
Deity: No deity
Deity Primary Color: Grey
Deity Secondary Color: Silver
Rally [PRAY]: Ready
Hallowed Reprisal [CLENCH]: Ready
Ardent Plea [RAISE]: Ready
Final Stand [BESEECH]: On Cooldown

If the standard's deity conversion ability is not on cooldown, you may visit a shrine honoring a specific deity to convert the standard to that deity. To do so, simply PRAY standard TO <deity>. This ability is subject to a 30 day cooldown, and the cooldown is not currently active.

The battle standard can be TUCKed while worn in order to hide it from sight.

This is a flag on a pole, and the description should not conflict with that. Base, long, and show description can be altered. Because of the holy and magical nature of this item, the description may include the following words: holy, sacred, consecrated, sacrosanct, and hallowed.

There will always be a reference to the pole and the banner upon LOOKing at this item. Please take this into account when composing your show description. The material may be changed to other types of wood at the merchant's discretion. Allowed nouns: standard, flag, banner, ensign, pennant, pennon, banderole, banderol, bannerol, oriflamme, and gonfalon. Finally, any and all alterations will be irreversibly removed if the battle standard is ever converted to another deity in the future.

The battle standard may not be lightened.
</pre>

Revision as of 15:24, 11 July 2024

1620
Mnemonic [BATTLE STANDARD]
Duration Special
Utility Magic  
Subtype Combat Gear Enhancement 
Availability custom 
Paladin Base Spells
Mantle of Faith (1601) Defensive
Pious Trial (1602) Attack
Templar's Verdict (1603) Attack
Consecrate (1604) Utility
Arm of the Arkati (1605) Offensive
Dauntless (1606) Offensive
Rejuvenation (1607) Utility
Defense of the Faithful (1608) Utility
Divine Shield (1609) Defensive
Higher Vision (1610) Defensive
Patron's Blessing (1611) Defensive
Faith's Clarity (1612) Utility
Aid the Fallen (1613) Utility
Aura of the Arkati (1614) Attack
Repentance (1615) Attack
Vigor (1616) Utility
Zealot (1617) Offensive
Fervor (1618) Offensive
Faith Shield (1619) Defensive
Battle Standard (1620) Utility
Holy Weapon (1625) Offensive
Judgment (1630) Attack
Divine Intervention (1635) Utility
Divine Word (1640) Utility
Divine Incarnation (1650) Utility


After gaining the ability to cast Battle Standard, a paladin will begin to acquire devotion as they gain experience. A skilled paladin can use this devotion to permanently empower a battle standard for use in combat. Battle standards occupy their own unique inventory slot and provide both offensive and defensive benefits. F2P paladins cannot create battle standards.

Abilities

Tier 1 - Rally

Activated with PRAY while dead. Allows a corpse to teleport itself back to town. 1 use per day at tier 1 and 2 uses per day at tier 3.

Tier 2 - Hallowed Reprisal

Activated with CLENCH. Invoke the power of the standard's deity to create an aura that periodically lashes out at nearby creatures for 3 minutes. Base 60 minute cooldown with 15 minutes subtracted at tiers 3, 4, and 5, resulting in a 15 minute cooldown at tier 5.

Tier 3 - Reckoning

Passive ability - always active. Your attacks have a chance to unleash the power of the standard's deity. Each additional tier increases the likelihood that this will occur.

Tier 4 - Ardent Plea

Activated with RAISE. Your attacks have a 100% chance to trigger Reckoning and unleash the power of the standard's deity. This effect lasts 30 seconds and has a 30 minute cooldown. At tier 5 the cooldown is reduced to 15 minutes.

Tier 5 - Divine Bulwark

Passive ability - always active. When you receive a blow, the standard may summon an ethereal shield to lessen the severity of the blow. If an ethereal shield is summoned in this way, the standard's deity will unleash a retaliatory flare against the attacker.

Tier 6 - Final Stand

Activated with BESEECH. The standard's deity comes to your aid for 30 seconds, ensuring that all incoming blows will be subject to Divine Bulwark's abilities. Can be activated while incapacitated or in roundtime. 1 use per day.

Skill Formula

  • Level: +1 per level
  • Paladin Spell Ranks: +2 per rank up to level, +1 per rank above level ("up to level" is based on 1x spell training and thus a level 50 paladin with 100 ranks will have 52 ranks at +2 and 48 ranks at +1)
  • Wisdom: +1 per stat bonus
  • Influence: +1 per stat bonus
  • Spiritual Mana Control: +1 per rank
  • Magic Item Use: +1.5 per rank
  • Arcane Symbols: +1.5 per rank
  • Shrine Bonus: +20 for matching CONVERT exactly, +10 for same CONVERT pantheon (bonuses do not stack)
  • Being wounded and not at maximum spirit will hinder attempts

Attunement

Battle standards become attuned when used. Attunement lasts 30 days and the attuned character may continue to use the battle standard during this time without resetting the attunement countdown.

Charges

A new battle standard comes with 200 charges - if all charges are drained, it will stop working. Charges are drained in a somewhat random manner similar to Enhancive items, but only during combat. The rate of charges being used is not affected by how often the talisman provides a benefit nor how often you may attack or be attacked, so those who have more "spammy" hunting styles are not penalized. When a charge is drained, there is an unknown and perhaps random cooldown period where no more charges may be drained.

Upgrading your battle standard to the next tier refills the charges to 200. You may also have a paladin add charges at a cost of 1000 devotion per charge. The paladin must PREPARE 1620 and EVOKE at the battle standard to recharge.

Deity Conversion

If the standard's deity conversion ability is not on cooldown, you may visit a shrine honoring a specific deity to convert the standard to that deity. To do so, simply PRAY standard TO <deity>. This ability is subject to a 30 day cooldown, and the cooldown is not currently active.

Analyze

You analyze the battle standard and sense that the creator has provided the following information:

This is a tier 6 Battle Standard.

Tier
  1: Rally [PRAY] - While dead, allows a corpse to teleport itself back to town.  1 use per day at tier 1 and 2 uses per day at tier 3.
  2: Hallowed Reprisal [CLENCH] - Invoke the power of the standard's deity to create an aura that periodically lashes out at nearby creatures for 3 minutes.  Base 60 minute cooldown with 15 minutes subtracted at tiers 3, 4, and 5, resulting in a 15 minute cooldown at tier 5.
  3: Reckoning - Your attacks have a chance to unleash the power of the standard's deity.  Each additional tier increases the likelihood that this will occur.
  4: Ardent Plea [RAISE] - Your attacks have a 100% chance to trigger Reckoning and unleash the power of the standard's deity.  This effect lasts 30 seconds and has a 30 minute cooldown.  At tier 5 the cooldown is reduced to 15 minutes.
  5: Divine Bulwark - When you receive a blow, the standard may summon an ethereal shield to lessen the severity of the blow.  If an ethereal shield is summoned in this way, the standard's deity will unleash a retaliatory flare against the attacker.
  6: Final Stand [BESEECH] - The standard's deity comes to your aid for 30 seconds, ensuring that all incoming blows will be subject to Divine Bulwark's abilities.  Can be activated while incapacitated or in roundtime.  1 use per day.

           Attunement:                       Attuned to Nyxus (29 days remaining)
           Charges:                          200
           Deity:                            No deity
           Deity Primary Color:              Grey
           Deity Secondary Color:            Silver
           Rally [PRAY]:                     Ready
           Hallowed Reprisal [CLENCH]:       Ready
           Ardent Plea [RAISE]:              Ready
           Final Stand [BESEECH]:            On Cooldown

If the standard's deity conversion ability is not on cooldown, you may visit a shrine honoring a specific deity to convert the standard to that deity.  To do so, simply PRAY standard TO <deity>.  This ability is subject to a 30 day cooldown, and the cooldown is not currently active.

The battle standard can be TUCKed while worn in order to hide it from sight.

This is a flag on a pole, and the description should not conflict with that.  Base, long, and show description can be altered.  Because of the holy and magical nature of this item, the description may include the following words: holy, sacred, consecrated, sacrosanct, and hallowed.

There will always be a reference to the pole and the banner upon LOOKing at this item.  Please take this into account when composing your show description.  The material may be changed to other types of wood at the merchant's discretion.  Allowed nouns: standard, flag, banner, ensign, pennant, pennon, banderole, banderol, bannerol, oriflamme, and gonfalon.  Finally, any and all alterations will be irreversibly removed if the battle standard is ever converted to another deity in the future.

The battle standard may not be lightened.