Ghost: Difference between revisions
Jump to navigation
Jump to search
(overwriting blank page) |
No edit summary |
||
Line 14: | Line 14: | ||
{{Creature defense attributes |
{{Creature defense attributes |
||
| defense = |
| defense = |
||
{{Creature ability|[[Defensive Strength]]| |
{{Creature ability|[[Defensive Strength]]|([[melee]]) N/A}} |
||
{{Creature ability|[[ |
{{Creature ability|[[Defensive Strength]]|([[ranged]]) N/A}} |
||
{{Creature ability|[[Defensive Strength]]|([[bolt]]) N/A}} |
|||
{{Creature ability|[[Target Defense]]|([[Bard Base]]) N/A}} |
|||
{{Creature ability|[[Target Defense]]|([[Ranger]]) N/A}} |
|||
{{Creature ability|[[Target Defense]]|([[Sorcerer]]) <N/A>}} |
|||
{{Creature ability|[[Target Defense]]|([[Wizard]]) <N/A>}} |
|||
{{Creature ability|[[Target Defense]]|([[Cleric]]) <N/A>}} |
|||
{{Creature ability|[[Target Defense]]|([[Empath]]) <N/A>}} |
|||
{{Creature ability|[[Target Defense]]|([[MjE]]) <N/A>}} |
|||
{{Creature ability|[[Target Defense]]|([[MnE]]) <N/A>}} |
|||
{{Creature ability|[[Target Defense]]|([[MjS]]) <N/A>}} |
|||
{{Creature ability|[[Target Defense]]|([[MnS]]) <N/A>}} |
|||
| noability = |
| noability = |
||
}} |
}} |
Revision as of 11:49, 12 December 2006
| ||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||
|
Found near graveyards and other resting places of the dead, the ghost presents itself as a pale reflection of what it once was, a living, breathing person. Eyes long rotted away, appendages barely discernable, it knows not why it fights, but attacks the living at every occasion. The ghost fights relentlessly, knowing no fear, until victorious or utterly destroyed. Its agonized, horrific moans often chill those who face it.[1]
Hunting strategies
This section has not been added yet; please add to it now!
Other information
This section has not been added yet; please add to it now!
References
Near-level creatures - edit | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|