Amaranthine kraken tentacle: Difference between revisions

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(Created page with "{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> | picture = | level = <!-- This will also be used at the end of the page in the Near level creature template --> | family = <!-- Add creature to family page subcategory/list, which will be linked on preview/save --> | type = <!-- Creature body type --> | otherclass = <!-- Othe...")
 
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
| picture =
| picture =
| level = <!-- This will also be used at the end of the page in the Near level creature template -->
| level = 113 <!-- This will also be used at the end of the page in the Near level creature template -->
| family = <!-- Add creature to family page subcategory/list, which will be linked on preview/save -->
| family = Kraken <!-- Add creature to family page subcategory/list, which will be linked on preview/save -->
| type = <!-- Creature body type -->
| type = <!-- Creature body type -->
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = Sailor's Grief <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = <!-- All new creatures are BCS; Yes/No -->
| bcs = <!-- All new creatures are BCS; Yes/No -->
| hitpoints =
| hitpoints =
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PAA =
| PAA =
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee =
| Melee =
| Ranged =
| Ranged =

Revision as of 07:18, 14 July 2025