Well of Life (308): Difference between revisions
VANKRASN39 (talk | contribs) (→CONVERT-based Messaging: remove messaging and link to deity messaging page) |
VANKRASN39 (talk | contribs) m (→Messaging) |
||
Line 21: | Line 21: | ||
;Charl |
;Charl |
||
<pre{{log2}}>As you sense your souls have linked together, your skin tingles with electrical energy.</pre> |
<pre{{log2|margin-right=425px}}>As you sense your souls have linked together, your skin tingles with electrical energy.</pre> |
||
{{AR}} |
{{AR}} |
||
{{:anointing oil}} |
{{:anointing oil}} |
Revision as of 11:05, 23 September 2015
| ||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Well of Life has two different uses. The first, used on a live target, transfers spirit from the caster to the target with no loss. The caster cannot transfer too many spirit points so that he or she dies.
The second use is to create a spiritual link to a dead adventurer as the first step in resurrecting them. As the Cleric casts this spell, he or she may or may not be able to guess the target's chosen deity. This ability's success is based on Intuition and training in Spiritual Lore, Religion.
After casting Well of Life, the caster will not be able to cast it again for some time, making it impossible to quickly resurrect groups of adventurers. Spiritual Lore, Blessings decreases the Cleric's recuperation period by one second per rank. The cooldowns for linking with the dead and transferring spirit to live targets are separate. The Well of Life cooldown for live targets is solely based on the amount of spirit transferred. The cooldown for casting on a dead target is five minutes.
Messaging
- Charl
As you sense your souls have linked together, your skin tingles with electrical energy.
Alchemy Recipe
Some anointing oil | |
---|---|
Eastern version | Western version |
|
|
Used only for Raise Dead purposes, not for channeling spirit.
See Also
External Links
- Cleric Base Spells: Well of Life, on Play.net