Vigor (1616): Difference between revisions
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==Lore Benefits== |
==Lore Benefits== |
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'''''Note: This table may be inaccurate or misleading, see discussion on the [[Talk:Vigor (1616)|talk page]].''''' |
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[[Spiritual Lore, Blessings]] provides a Health Point bonus |
[[Spiritual Lore, Blessings]] provides a Health Point bonus equal to <math alt="square root of (2 * Skill)">\mathrm{round}\left(\sqrt{2 \cdot \mathrm{Skill}}\right)</math>. The "Skill" value in the formula uses the skill bonus, not ranks. |
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Revision as of 13:22, 17 February 2017
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Vigor bestows a Paladin with a surplus of vitality, thus increasing overall endurance. Specifically, it adds +4 to the paladin's Constitution. Additional Paladin Base spell ranks beyond this spell will garner an additional +1 bonus for every 4 such spells - with a maximum of +10 at 40 spell ranks. Furthermore, Vigor gives a bonus to a paladin's maximum health points equal to double the Constitution bonus starting at +8; the maximum is +20 with 40 spell ranks.
Lore Benefits
Spiritual Lore, Blessings provides a Health Point bonus equal to . The "Skill" value in the formula uses the skill bonus, not ranks.
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Messaging
Initial cast:
The blood in your veins thickens and pulses with renewed life!
Wearing off:
You feel slightly weakened as the blood in your veins thins.
Resources
- Paladin Base Spell Circle: Vigor, on play.net