Fire ogre: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
mNo edit summary
(Updated to Template:Creature start2)
Line 1: Line 1:
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 28
| picture =
| level = 28<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Biped
| family = Ogre<!-- Add creature to family page list, which will be linked on preview/save -->
| family = ogre
| type = Biped<!-- Creature body type -->
| attacks = Brawls, Claws, Ensnares and Magic.
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Lava Flows]]<br>
| undead = No
| otherclass2 =
| area = Lava Flows<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = <Not Known>
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints =
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Flail<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
|physical =
| PAA = 245
{{creature ability|[[Flail]]|+245 [[Attack Strength|AS]]}}
|bolt =
| PA2 =
| PAB =
{{creature ability|[[Major Fire (908)]]|+167 [[Attack Strength|AS]]}}
| PA3 =
| PAC =
| BT1 = Major Fire (908)<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA = 167
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
| Melee =
{{creature ability|[[Ranged]] |+92 to +123 [[Defensive strength|DS]]}}
| Ranged = 92 - 123
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bard Base]] |+101 to +115 [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD = 101 - 115
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD =
{{creature ability|[[Major Elemental]] |+113 [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
| MjETD = 113
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD =
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD =
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| ability =
| MnMTD =
| DSP1 = Elemental Defense I<!-- Defensive spells insert up to DSP15, they will automatically link -->
{{creature ability|[[Elemental Defense I (401)|Elemental Defense I]]}}
{{creature ability|[[Elemental Defense II (406)|Elemental Defense II]]}}
| DSP2 = Elemental Defense II
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| coins = ?
| coins =
| magic items = ?
| magic items =
| gems = ?
| gems =
| boxes = ?
| boxes =
| other = ?
| other =
| skin = yes, ogre teeth
| skin = ogre teeth
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}

Revision as of 12:25, 7 March 2019

Fire ogre
Level 28
Family Ogre family creatures
Body Type Biped
Area(s) Found Lava Flows
BCS Yes
HP
Speed
Attack Attributes
Physical Attacks
Flail 245 AS
Bolt Spells
Major Fire (908) 167 AS
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee
Ranged 92 - 123
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 101 - 115
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base
Wizard Base
Minor Elemental
Major Elemental 113
Minor Spiritual
Major Spiritual
Minor Mental
Defensive Spells
Elemental Defense I
Elemental Defense II
Treasure Attributes
Coins
Gems
Magic Items
Boxes
Skin ogre teeth
Other

Easily three times as large as the largest giantman, this brutish creature glares about with fire red eyes. The fire ogre has black, soot-covered skin and fiery orange hair. Steam pours from her nose as she flexes her massive claws.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

Geyser Flats
07/09/2008 08:52 PM CDT

The rumblings of the Eye of V'tull have exposed a southeasterly path from the Basalt Flats, in the northern range of Greymist.

Those wishing to explore this area are warned to be on the lookout for ash hags and fire ogres which might also be exploring the new scenery.

GS4-Liia

References

Near-level creatures - edit
Level 26 Level 27 Level 28 Level 29 Level 30
edit edit edit edit edit