Greater burrow orc: Difference between revisions

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(Updated to Template:Creature start2)
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 8
| picture =
| level = 8<!-- This will also be used at the end of the page in the Near level creature template -->
| type = biped
| family = Orc<!-- Add creature to family page list, which will be linked on preview/save -->
| family = orc
| type = Biped<!-- Creature body type -->
| attacks = Weapons.
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Melgorehn's Valley]]<br>
| undead = No
| otherclass2 =
| area = Melgorehn's Valley<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes<!-- All new creatures are BCS -->
| hitpoints = 110
| hitpoints = 110
| bcs = <Not Known>
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Short sword<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 128
{{Creature ability|[[short sword]]|+128 [[Attack strength|AS]]}}
| nobolt =
| PA2 =
| nowarding =
| PAB =
| nomaneuver =
| PA3 =
| noability =
| PAC =
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |+53 [[Defensive strength|DS]]}}
| Melee = 53
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bard Base]] |+24 [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD = 24
{{creature ability|[[Sorcerer Base]] |+24 [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD = 24
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |+24 [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 24
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD =
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD =
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| noability =
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = Hides when attacked<!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| coins = Yes
| coins = Yes
| gems = Yes
| magic items = Yes
| magic items = Yes
| gems = Yes
| boxes = Yes
| boxes = Yes
| skin = an orc claw
| other = an orc claw
| other = None
| skin = None
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}

Revision as of 09:26, 30 March 2019

Greater burrow orc
Level 8
Family Orc family creatures
Body Type Biped
Area(s) Found Melgorehn's Valley
BCS Yes
HP 110
Speed
Attack Attributes
Physical Attacks
Short sword 128 AS
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee 53
Ranged
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 24
Cleric Base
Empath Base 24
Paladin Base
Ranger Base
Sorcerer Base 24
Wizard Base
Minor Elemental
Major Elemental
Minor Spiritual
Major Spiritual
Minor Mental
Special Defensive Abilities
Hides when attacked
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin None
Other an orc claw

The burrow orc would stand roughly six feet high, were he not stooped over. He is thinner and more gaunt than the land-roaming orcs, with sickly white skin and no hair on his smelly frame. He seems more interested in stuffing himself and protecting his burrow than anything else.

Hunting strategies

The greater burrow orc has a maneuver where he tries to fling dirt at you:

A greater burrow orc begins to dig up clods of dirt and fling them towards you almost as fast as you can dodge them.
Roundtime: 4 sec.

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 6 Level 7 Level 8 Level 9 Level 10
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