Summoning item: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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'''Summoning items''' are purchased from [[Rumor Woods]] and used to muster a character's [[mount]]. They are one of multiple items involved with the [[Mount System]]. Each type of mount uses a different noun. Currently released mounts include horses, which use reins, and tortoises, which use leads. |
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A '''summoning items''' is purchased from [[Rumor Woods]] and used to muster a character's [[mount]]. They are one of multiple items involved with the [[Mount System]]. <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--> |
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{{TOC limit|2}} |
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== Leads == |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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<pre{{log2}}> |
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|item= Reins<!-- REQUIRED: Must be entered as Item Type --> |
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You analyze your yellow hemp leads and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." |
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|itemsummary= Reins are used to summon [[Horse_mount|horse mounts]]. These include nightmare steeds and unicorns.<!-- Brief explanation of what this particular item does, if any. --> |
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|analyze= You analyze your golden leather reins and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." |
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The creator has also provided the following information: |
The creator has also provided the following information: |
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This is a summoning item and will currently summon: a |
This is a summoning item and will currently summon: a lithe golden charger, which is a mountable creature that has the following characteristics: |
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Height: |
Height: just over 17 hands |
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Face: |
Face: white-starred |
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Ears |
Ears: pointed |
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Forelock: sleek |
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Body (skin): smooth (NOTE: this sets/changes mount article) |
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Body: lithe (NOTE: this sets/changes mount article) |
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Coat: flawless (Optional) |
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CoatClr: golden (NOTE: this sets/changes mount adjective) |
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TailQrk (tail): thin |
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Mane: blunt-cut |
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ManeQrk: decorated with onyx bands (Optional) |
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TailQrk: voluminous |
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TailClr: dark brown |
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Unique: None set |
Unique: None set |
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Texture (shell): domed |
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Material (scutes): round |
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Summoning devices can now be altered as long as the noun does not change. |
Summoning devices can now be altered as long as the noun does not change. |
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- remain in their permanent "home" (if you have purchased a stall) indefinitely. |
- remain in their permanent "home" (if you have purchased a stall) indefinitely. |
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- return to your side if summoned in an appropriate location, regardless of where you left them. |
- return to your side if summoned in an appropriate location, regardless of where you left them. |
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a smooth yellow tortoise. |
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This mount has a permanent stable in Wehnimer's Landing. |
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You get no sense of whether or not the leads may be further lightened. |
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</pre> |
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You get no sense of whether or not the reins may be further lightened.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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== Reins == |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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<pre{{log2}}> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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You analyze your golden leather reins and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="rowgroup" role="rowheader"|HOLD |
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|<!-- First Person View --> [You have refreshed the HOME timer on your mount.] |
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|<!-- Third Person View --> N/A |
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|- |
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! scope="rowgroup" role="rowheader"|PULL |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="rowgroup" role="rowheader"|WAVE |
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|<!-- First Person View --> You wave your black leather reins through the air, and your black unicorn appears by your side. |
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{{blue|[To refresh the HOME timer for your mount, HOLD your summon device.]}} |
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|<!-- Third Person View --> XXX waves her black leather reins through the air, and a silver-horned raven-sheened black unicorn appears by her side. |
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|} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item= Lead <!-- REQUIRED: Must be entered as Item Type --> |
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|itemsummary= A lead is used to summon the [[Tortoise_mount|tortoise mount]]. <!-- Brief explanation of what this particular item does, if any. --> |
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|analyze= You analyze your yellow hemp leads and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." |
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The creator has also provided the following information: |
The creator has also provided the following information: |
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This is a summoning item and will currently summon: a |
This is a summoning item and will currently summon: a smooth yellow tortoise, which is a mountable creature that has the following characteristics: |
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Height: |
Height: about 2 feet |
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Face: |
Face: small |
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Ears: |
Ears (beak): flat |
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Body (skin): smooth (NOTE: this sets/changes mount article) |
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Forelock: sleek |
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CoatClr (neck): yellow (NOTE: this sets/changes mount adjective) |
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ManeQrk (scute detail): outlined in beige (Optional) |
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TailQrk (tail): thin |
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CoatClr: golden (NOTE: this sets/changes mount adjective) |
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Mane: blunt-cut |
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ManeQrk: decorated with onyx bands (Optional) |
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TailQrk: voluminous |
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TailClr: dark brown |
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Unique: None set |
Unique: None set |
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Texture (shell): domed |
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Material (scutes): round |
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Summoning devices can now be altered as long as the noun does not change. |
Summoning devices can now be altered as long as the noun does not change. |
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- remain in their permanent "home" (if you have purchased a stall) indefinitely. |
- remain in their permanent "home" (if you have purchased a stall) indefinitely. |
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- return to your side if summoned in an appropriate location, regardless of where you left them. |
- return to your side if summoned in an appropriate location, regardless of where you left them. |
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a smooth yellow tortoise. |
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You get no sense of whether or not the leads may be further lightened.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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This mount has a permanent stable in Wehnimer's Landing. |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item= Halter strap <!-- REQUIRED: Must be entered as Item Type --> |
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|itemsummary= The halter strap is used to summon cervidae-based mounts.<!-- Brief explanation of what this particular item does, if any. --> |
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|analyze= This is a summoning item and will currently summon: a sleek tan gazelle, which is a mountable creature that has the following characteristics: |
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Height: approximately 38 inches high |
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You get no sense of whether or not the reins may be further lightened. |
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</pre> |
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===Reins Messaging=== |
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Face: slender |
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{| {{prettytable|background:#F0F8FF;height:15px;}} |
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Ears: tall |
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|- style="background:#000080; vertical-align: top; font-size: larger; color:white;" |
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Body: sleek (NOTE: this sets/changes mount article) |
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! Verb !!Viewpoint !!Messaging |
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Paw: cloven |
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|- |
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Summoning devices can now be altered as long as the noun does not change. |
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!HOLD |
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|First Person |
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|[You have refreshed the HOME timer on your mount.] |
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|- |
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USAGE: HOLD (refresh HOME timer - must be in same room), PULL, WAVE (summon mount) |
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!PULL |
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|First Person |
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|Gripping firmly with both hands, you move your clenched fists together and then yank them back, pulling some glossy ebon leather reins taut with a loud "T H W A P"! |
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|- |
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|} |
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Mounts cannot be: |
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- summoned while inside. |
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- ridden inside or in water. |
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- used while in combat. You will be knocked off your mount if you are attacked and may be unable to mount the creature for a short time after combat has ended. |
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Mounts will: |
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- return to their "home" (either permanent or otherwise) if they are summoned and not mounted within 10 minutes. (HOLD reins to refresh.) |
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- return to their "home" (either permanent or otherwise) if they are slapped by the owner/summoner. |
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- remain in their permanent "home" (if you have purchased a stall) indefinitely. |
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- return to your side if summoned in an appropriate location, regardless of where you left them.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item= Harness<!-- REQUIRED: Must be entered as Item Type --> |
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|itemsummary= The harness is used to summon [[Lizard_mount|lizard-based mounts]].<!-- Brief explanation of what this particular item does, if any. --> |
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|analyze= {{addmetext}}<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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==Resources== |
==Resources== |
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*[[/saved_posts|Saved posts]] |
*[[/saved_posts|Saved posts]] |
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[[Category:Mount System |
[[Category:Mount System]] |
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</td><td> |
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{{iteminfo |
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|type= Mechanical<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass= Creature |
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|itemclass2= Accessory<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype= Handheld<!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= Rumor Woods<!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear= 2019<!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb= HOLD |
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|verb2= PULL |
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|verb3= WAVE<!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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}} |
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</td></tr></table> |
Revision as of 17:41, 17 November 2022
A summoning items is purchased from Rumor Woods and used to muster a character's mount. They are one of multiple items involved with the Mount System. ReinsReins are used to summon horse mounts. These include nightmare steeds and unicorns.
You analyze your golden leather reins and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." The creator has also provided the following information: This is a summoning item and will currently summon: a lithe golden charger, which is a mountable creature that has the following characteristics: Height: just over 17 hands Face: white-starred Ears: pointed Forelock: sleek Body: lithe (NOTE: this sets/changes mount article) Coat: flawless (Optional) CoatClr: golden (NOTE: this sets/changes mount adjective) Mane: blunt-cut ManeQrk: decorated with onyx bands (Optional) TailQrk: voluminous TailClr: dark brown Unique: None set Summoning devices can now be altered as long as the noun does not change. USAGE: HOLD (refresh HOME timer - must be in same room), PULL, WAVE (summon mount) Mounts cannot be: - summoned while inside. - ridden inside or in water. - used while in combat. You will be knocked off your mount if you are attacked and may be unable to mount the creature for a short time after combat has ended. Mounts will: - return to their "home" (either permanent or otherwise) if they are summoned and not mounted within 10 minutes. (HOLD reins to refresh.) - return to their "home" (either permanent or otherwise) if they are slapped by the owner/summoner. - remain in their permanent "home" (if you have purchased a stall) indefinitely. - return to your side if summoned in an appropriate location, regardless of where you left them. This mount has a permanent stable in Wehnimer's Landing. You get no sense of whether or not the reins may be further lightened.
LeadA lead is used to summon the tortoise mount.
You analyze your yellow hemp leads and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." The creator has also provided the following information: This is a summoning item and will currently summon: a smooth yellow tortoise, which is a mountable creature that has the following characteristics: Height: about 2 feet Face: small Ears (beak): flat Body (skin): smooth (NOTE: this sets/changes mount article) CoatClr (neck): yellow (NOTE: this sets/changes mount adjective) ManeQrk (scute detail): outlined in beige (Optional) TailQrk (tail): thin Unique: None set Texture (shell): domed Material (scutes): round Summoning devices can now be altered as long as the noun does not change. USAGE: HOLD (refresh HOME timer - must be in same room), PULL, WAVE (summon mount) Mounts cannot be: - summoned while inside. - ridden inside or in water. - used while in combat. You will be knocked off your mount if you are attacked and may be unable to mount the creature for a short time after combat has ended. Mounts will: - return to their "home" (either permanent or otherwise) if they are summoned and not mounted within 10 minutes. (HOLD reins to refresh.) - return to their "home" (either permanent or otherwise) if they are slapped by the owner/summoner. - remain in their permanent "home" (if you have purchased a stall) indefinitely. - return to your side if summoned in an appropriate location, regardless of where you left them. a smooth yellow tortoise. You get no sense of whether or not the leads may be further lightened. Halter strapThe halter strap is used to summon cervidae-based mounts.
This is a summoning item and will currently summon: a sleek tan gazelle, which is a mountable creature that has the following characteristics: Height: approximately 38 inches high Face: slender Ears: tall Body: sleek (NOTE: this sets/changes mount article) Paw: cloven Summoning devices can now be altered as long as the noun does not change. USAGE: HOLD (refresh HOME timer - must be in same room), PULL, WAVE (summon mount) Mounts cannot be: - summoned while inside. - ridden inside or in water. - used while in combat. You will be knocked off your mount if you are attacked and may be unable to mount the creature for a short time after combat has ended. Mounts will: - return to their "home" (either permanent or otherwise) if they are summoned and not mounted within 10 minutes. (HOLD reins to refresh.) - return to their "home" (either permanent or otherwise) if they are slapped by the owner/summoner. - remain in their permanent "home" (if you have purchased a stall) indefinitely. - return to your side if summoned in an appropriate location, regardless of where you left them. HarnessThe harness is used to summon lizard-based mounts.
This section has not been added yet; please add to it now! Resources |
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