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Farlook: Difference between revisions
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{{Creature start |
{{Creature start |
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| level = 77 |
| level = 77 |
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{{Creature defense attributes |
{{Creature defense attributes |
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| defense = |
| defense = |
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{{Creature ability|[[Defensive Strength]]| |
{{Creature ability|[[Defensive Strength]]|([[melee]]) N/A}} |
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{{Creature ability|[[ |
{{Creature ability|[[Defensive Strength]]|([[ranged]]) N/A}} |
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{{Creature ability|[[Defensive Strength]]|([[bolt]]) N/A}} |
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{{Creature ability|[[Target Defense]]|([[Bard Base]]) N/A}} |
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{{Creature ability|[[Target Defense]]|([[Ranger]]) N/A}} |
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{{Creature ability|[[Target Defense]]|([[Sorcerer]]) <N/A>}} |
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{{Creature ability|[[Target Defense]]|([[Wizard]]) <N/A>}} |
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{{Creature ability|[[Target Defense]]|([[Cleric]]) <N/A>}} |
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{{Creature ability|[[Target Defense]]|([[Empath]]) <N/A>}} |
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{{Creature ability|[[Target Defense]]|([[MjE]]) <N/A>}} |
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{{Creature ability|[[Target Defense]]|([[MnE]]) <N/A>}} |
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{{Creature ability|[[Target Defense]]|([[MjS]]) <N/A>}} |
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{{Creature ability|[[Target Defense]]|([[MnS]]) <N/A>}} |
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| noability = |
| noability = |
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}} |
}} |
Revision as of 11:00, 10 December 2006
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Torrents of spiritual magic dance around the farlook in a vivid display of black and white wisps. A soft liquid membrane is covered with a thickened skin that covers three-fourths of sphere-shape. A large, iris takes up the remaining quarter, which can be protected by a folded layer of skin just just above it. A sick goo constantly drips from the severed nerve ending jutting out of the back of the farlook. Crimson energy ripples emanate from the bottom of the farlook, causing it to bob up and down a few inches off the ground.[1]
Hunting strategies
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Other information
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References
Near-level creatures - edit | ||||||||||
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