Rogue Guild: Difference between revisions
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<div class="alert alert-info"><center>'''Wednesday nights are [[Guild#Guild Nights|Guild Nights]]'''</center></div> |
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The '''Rogue Guild''' is the [[rogue]]s' [[profession guild]] which allows them to train in a variety of skills. |
The '''Rogue Guild''' is the [[rogue]]s' [[profession guild]] which allows them to train in a variety of skills. |
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Revision as of 10:58, 6 January 2016
The Rogue Guild is the rogues' profession guild which allows them to train in a variety of skills.
Requirements
Rogues receive an invitation to join the guild when they reach the 15th level. A rogue of level 15 or greater may also be invited to join the guild by a player guildmaster. The initiation fee is 15,000 silvers and monthly dues are 5,000 silvers. One can pay up to three months in advance. A rogue who falls more than three months behind on his dues risks expulsion from the guild.
Skills
This is a basic list of the skills that may be learned in the rogue guild:
Guildmaster
To become a Guildmaster one needs a total of 125 ranks in guild skills, as well as mastery in one of those skill. One then must be nominated by 2 Guildmasters or other rogues that are eligible for nomination. Guildmasters need not pay any dues, however they do need to drop by the guild once a month - if they don't they'll receive a warning after a month, followed by loss of status after three. Also, Guildmasters may collect dues from other members of the guild, promote others, and nominate candidates for Guildmaster status.
Resources
- Profession guild system (saved posts)
- Rogue guild lost password (saved post)
- Rogue Guild, on Play.net
- Officials folder
- Midgar's Rogue Guild Erudition
Locations
Rogues tend to be a bit tight-lipped about exactly where their various guilds are located, but gathered information does suggest that there are guilds in the following places:
- Rogue Guild (Wehnimer's Landing): Beldrin's Game Hall, Dragonsclaw Rd.
- Rogue Guild (Kharam Dzu): Abandoned Warehouse in the Poor Quarter
- Rogue Guild (Icemule Trace): Silvermule Gaming Hall, Stout Street
- Rogue Guild (River's Rest): River's Rest Inn, Targon's Square
- Rogue Guild (Solhaven): Solhaven Inn, Abalone and Chiton
- Rogue Guild (Ta'Illistim): Royal Arboretum, Glamesine Var
- Rogue Guild (Ta'Vaalor): Shed, Gaeld Var
- Rogue Guild (Zul Logoth): Brewery, Emerald Tunnel
Important Note: The locations of the Rogue Guilds may be considered an in-game secret, and as such, lack of discretion in game or on official forums may have undesirable results, up to and including death and dismemberment. Please use this information intelligently.