Shambling lurk: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
| picture = <!-- Delete this field if there is no picture -->
| picture =
| level = 97<!-- This will also be used at the end of the page in the Near level creature template -->
| level = 97<!-- This will also be used at the end of the page in the Near level creature template -->
| family = <!-- Add creature to family page list, which will be linked on preview/save -->
| family = Lurk <!-- Add creature to family page list, which will be linked on preview/save -->
| type = Biped<!-- Creature body type -->
| type = Biped<!-- Creature body type -->
| undead = Yes<!-- Add creature to undead list, which will be linked on preview/save, if the creature is undead -->
| undead = Yes<!-- Add creature to undead list, which will be linked on preview/save, if the creature is undead -->
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| OS1 = Curse <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| OS1 = Curse <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| AB1 = Vomit<!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| AB1 = Vomit <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
| ABA = [[acid critical table|Acid burn]] <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->

Revision as of 09:01, 17 August 2016

This article is a work in progress!
Shambling lurk
Level 97
Family Lurk family creatures
Body Type Biped
Area(s) Found Sanctum
BCS Yes
HP 550
Speed {{{roundtime}}}
Attack Attributes
Physical Attacks
Bite 450 AS
Bite (Enraged) 530 AS
Misc. Offensive Spells
Curse
Special Offensive Abilities
Vomit Acid burn
Defense Attributes
Armor
? ASG ?
Defensive Strength (DS)
Melee 350
Ranged ?
Bolt ?
Unarmed Defense Factor
UDF ?
Target Defense (TD)
Bard Base ?
Cleric Base ?
Empath Base ?
Paladin Base ?
Ranger Base ?
Sorcerer Base ?
Wizard Base ?
Minor Elemental ?
Major Elemental ?
Minor Spiritual ?
Major Spiritual ?
Minor Mental ?
Other Unique Abilities
Animate dead characters
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin ?
Other ?

Not dead so long that its body has begun to lose the unwinnable war against decay, a shambling lurk is firmly in the grip of rigor mortis. Its face is paralyzed in a slack-jawed smile that reveals broken teeth and a dry and swollen tongue. From the viridian firelight dancing in its eyes, it is clear that it is beyond the services of a cleric, except perhaps to grant the blessing of a swift release.

Hunting Strategies

Other Information

A shambling lurk lets out a horrible retching sound, its gut pulsing and bulging in places.  The distensions travel sickeningly up the lurk's chest and wasted gullet before, with a noisome belch, the lurk vomits a brackish substance at you!  A few specks of corrosive spittle strike you and begin to burn!
   ... 10 points of damage!
   Acid gets on the right arm raising some large blisters.
Infection

They bite and can infect you with darkness. There is a way to clean this out of you, but it's not without risk. Otherwise, it has a 10 minute duration and isn't detectable other than messaging. It comes with a loss of 50 health per cycle.

Upon death and in the presence of a lurk or dying with their infection still active will turn you into a lurk. You cannot move and remain animated until decay or you are killed and freed by other players. During this experience you have limited vision using LOOK.


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