Lost soul

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Revision as of 14:59, 1 September 2016 by VANKRASN39 (talk | contribs) (update to creature start2)
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Lost soul
Level 91
Family Soul family creatures
Body Type Biped
Classification(s) Non-corporeal undead
Extraplanar
Area(s) Found The Rift
BCS Yes
HP 238
Speed ?
Attack Attributes
Defense Attributes
Melee +296-420 DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin ?
Other ?

The lost soul appears as the flickering shade of a normal humanoid, his face contorted into a soundless, agonized scream. His flesh slowly melts off his frame, bubbling, dripping to the ground, and his clothing turns into rags, dropping off in shreds, until nothing is left but a skeleton with hate-filled red eyes. Slowly the flesh reforms, the clothing regains its form, all in nearly reverse order, until the lost soul is once again whole. Then, horribly, he begins to deteriorate again.

Hunting strategies

Lost souls have relatively low HP, around 200 points. The are non-corporeal undead and do not stun. However, their corpses do not vanish quickly like most non-corporeal. They can be easily killed with front-loaded damage like Mstrike.

Lost souls can dispel.

Other information

Lost souls are extraplanar beings.

References

Near-level creatures - edit
Level 89 Level 90 Level 91 Level 92 Level 93
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