Fervent Reproach (312)
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Fervent Reproach is a warding spell that does pure hitpoint damage, with no criticals of any type. Although it cannot stun or injure its targets, Fervent Reproach can deal great amounts of damage for a relatively low mana cost. A side benefit to this is that the value of skins gathered from the corpses of creatures killed by this spell is not effected by any injuries.
There is a small chance of receiving a slight, temporary bonus to Wisdom and to the caster's current health and mana pools when casting this spell successfully. Once under the influence of this bonus, the Cleric cannot receive it again until it has subsided.
Lore Effects
- Training in Spiritual Lore, Religion increases the damage of this spell.
- Training in Spiritual Lore, Blessings increases the duration of the statistic bonus.
Damage Modifiers
This spell can also be channeled to increase its effectiveness. A higher, more offensive stance will increase the damage done. Having one hand empty will also increase the damage, with additional benefit coming from having two empty hands.
Unlike most similar spells, however, the actual spell attack messaging changes based upon the number of open hands the caster has.
The damage of Fervent Reproach can be greatly increased by charging the spell.
Charging
- Syntax - pray fervent reproach (x)
Using this command will set the cleric's charge time to X seconds (X can be 0, 3, 4, 5, or 6 seconds). If set to 0 seconds, it will act as any other attack spell. If 3-6 are chosen, however, the cleric will be forced into hard roundtime upon preparing the spell each time for X seconds, but will find the damage done much increased, based upon the "charge time."
This charge time can be changed at anytime without roundtime, but each time will force the cleric into a kneeling stance.
See Also
External Links
- Cleric Base Spells: Fervent Reproach, on Play.net