Flesh golem

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Revision as of 14:15, 7 September 2008 by MILQUETOAST (talk | contribs) (New page: {{Creature start | level = N/A | type = N/A | family = golem | body = | attacks = N/A | area = Marsh Keep<br> | undead = N/A | bcs = Yes }} {{Creature attack attributes | physical = ...)
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Flesh golem
Picture
Level N/A
Family golem family creatures
Body Type N/A
Undead N/A
Areas Found Marsh Keep
BCS Yes
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Pound (double attack) +300 AS
Stomp +306 AS
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin <N/A>
Other ?

Overlapping layers of skin are stitched together in a patchwork pattern over a frame of bone to resemble the form of a man. Dark creases in the flesh offer the only indication of features in the golem's face, while the rest of its body is composed of blubbery mass and the occasional portion of some humanoid race, from kobold to krolvin. Two lengthy, thick arms that end in huge swollen fists distract from the great height of the golem.

Hunting strategies

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Other information

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References