Holy places
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Holy places may or may not be a shrine to one or more of the Gods, and have a number of mechanical influences, particularly for clerics and paladins, who may sense any alignment of the room. Many holy places are also natural sanctuaries.
Relevance
Holy places are, for example, relevant for the following:
- Outcome of Prayer of Commune.
- Available anchor locations for Aid the Fallen.
- Weapon Bonding for warriors or Sanctify for paladins.
- Conversion of deity via an Intercession.
Tabulation of Holy Places
Below is a partial list of holy places in various areas of the world.
Realm | Area | Room Name | Dedication | Pantheon | Lich ID |
---|---|---|---|---|---|
River's Rest | River's Rest | [River's Rest, Sanctuary] | None | None | 10855 |
River's Rest | River's Rest | [Cleric Guild, Garden Shrine] | Aeia | None | 10989 |
River's Rest | River's Rest | [Courtyard] | Voln | None | 11043 |
River's Rest | Citadel | [River Tunnels, Ancient Altar] | The Huntress | None | None |
River's Rest | Citadel | [Citadel, Gardens] | Aeia | None | 11333 |
River's Rest | Miasmal Forest | [Oteska's Haven, Niima's Shrine] | Niima | None | 11669 |
Mist Harbor | Mist Harbor | [Memnole's Cottage] | Jaston | None | 16356 |
Mist Harbor | Mist Harbor | [Ceiluir Glade, Niima's Temple] | Niima | None | 19604 |
Misc
Outcome of SENSE should be somewhere:
Utilizing your familiarity with the divine, you sense the influence of an indiscernible higher power in the area.
In this case, "influence of an indiscernible higher power" was entered as 'None' for Arkati and 'All' for Pantheon.