User contributions for HATESHI
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23 October 2025
- 17:5817:58, 23 October 2025 diff hist +33 m Cobbled footwear No edit summary current
- 17:5617:56, 23 October 2025 diff hist +142 m Cobbling tool No edit summary current
- 17:5317:53, 23 October 2025 diff hist +10,850 N Cobbling tool Created page with "<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> There are three primary '''cobbling tools''' used to make cobbled footwear via the cobbling system. They are the chalk, measuring cord, and cutting knife. While the cutting knife and measuring cord only need to be purchased once, chalk is a finite res..."
- 17:2817:28, 23 October 2025 diff hist +665 m Cobbling material No edit summary
- 17:2317:23, 23 October 2025 diff hist +2,365 Cobbling material No edit summary
- 16:5216:52, 23 October 2025 diff hist +7,340 N Cobbling dye Created page with "<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> '''Cobbling dye''' is used in the cobbling system to craft cobbled footwear. Cobbling dye is also compatible with a wide variety of other crafting systems and item scripts which take dyes. Cobbling dye is sold at cobbling supply shops as well as various festivals and pay..." current
- 16:3516:35, 23 October 2025 diff hist +11,937 N Cobbling adornment Created page with "<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> '''Cobbling adornments''' are used in the cobbling system as part of the process to create cobbled footwear. Adornments are optional and allow for cobbled footwear to have expanded description options, which is done by adding the adornment via an embellishment pattern. The ability to add cobbling ado..."
- 16:3216:32, 23 October 2025 diff hist +2 m Cobbling pattern No edit summary
- 14:5014:50, 23 October 2025 diff hist +7,557 N Cobbling material Created page with "<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> '''Cobbling materials''' are used in the cobbling system to create cobbled footwear. Cobbling materials come in two main varieties: uppers and soles. Uppers are required to make any sort of cobbled footwear while soles are optional. Some cobbling materials only be used to make..."
- 14:4514:45, 23 October 2025 diff hist +130 m Cobbling pattern No edit summary
- 14:4414:44, 23 October 2025 diff hist +4 m Cobbling pattern No edit summary
- 14:4314:43, 23 October 2025 diff hist +1,248 m Cobbling pattern No edit summary
- 14:1814:18, 23 October 2025 diff hist +6,727 Cobbling pattern No edit summary
- 14:1214:12, 23 October 2025 diff hist +6,795 N Cobbling pattern Created page with "<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> '''Cobbling patterns''' are required to make cobbled footwear via the cobbling system. Individual patterns are stored inside of the book of patterns, which can be purchased at any cobbling guild workshop. Purchased patterns are added to the book of patterns, expanding what a cobbler can make as they..."
- 14:0414:04, 23 October 2025 diff hist +29 m Snap-on Heels No edit summary current
- 14:0314:03, 23 October 2025 diff hist +7,790 N Cobbled footwear Created page with "<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> '''Cobbled footwear''' is any type of footwear made via the cobbling system. Cobbled footwear by default weighs 2lbs and holds a very small amount with enough space for a couple of items (two). Cobbled footwear will always indicate that it was made by an artisan in the..."
- 13:3913:39, 23 October 2025 diff hist +53 Category:Cobbling system WIP for updating contents
- 13:3613:36, 23 October 2025 diff hist +129 m Fabricator No edit summary current
- 13:3413:34, 23 October 2025 diff hist +116 m Silk Screen Press No edit summary current
- 13:3413:34, 23 October 2025 diff hist +116 m Leatherworking Tool No edit summary current
- 13:3413:34, 23 October 2025 diff hist +107 m Cobbling Lace Scissors No edit summary current
- 13:2913:29, 23 October 2025 diff hist +39 N Category:Cobbling HATESHI moved page Category:Cobbling to Category:Cobbling system: Making this consistent with weaving system, knitting system, fishing system, etc current Tag: New redirect
- 13:2913:29, 23 October 2025 diff hist 0 m Category:Cobbling system HATESHI moved page Category:Cobbling to Category:Cobbling system: Making this consistent with weaving system, knitting system, fishing system, etc
- 13:2813:28, 23 October 2025 diff hist +7 m Category:Cobbling shops No edit summary current
- 13:2813:28, 23 October 2025 diff hist +7 m Teras Isle's Cobblers' Co-Operative No edit summary current
- 13:2713:27, 23 October 2025 diff hist +7 m Cortina No edit summary current
- 13:2713:27, 23 October 2025 diff hist +7 m Cobbling/Festival Dye Colors No edit summary current
- 13:2713:27, 23 October 2025 diff hist +7 m Cobbling warehouse No edit summary current
- 13:2713:27, 23 October 2025 diff hist +7 m Cobbling punch/Cobbling hallmarks No edit summary current
- 13:2713:27, 23 October 2025 diff hist +7 m Primer to the Cobbling Artisan Guild No edit summary current
- 13:2613:26, 23 October 2025 diff hist +7 m Cobbling UCS Converter Box No edit summary current
- 13:2513:25, 23 October 2025 diff hist +19 m Cobbling Upper Maker Box No edit summary current
- 13:2413:24, 23 October 2025 diff hist +19 m Cobbling Plates Maker Box No edit summary current
- 13:2313:23, 23 October 2025 diff hist −26 m Cobbling punch No edit summary current
- 13:2213:22, 23 October 2025 diff hist +88 m Cobbling tote No edit summary
22 October 2025
- 18:0618:06, 22 October 2025 diff hist +28 m Bugs 2 Lure Jig No edit summary current
- 18:0518:05, 22 October 2025 diff hist +35 m Category:Fishing system No edit summary current
- 18:0418:04, 22 October 2025 diff hist +54 m Super-Fish-All Tackle Box No edit summary current
- 18:0218:02, 22 October 2025 diff hist +12,379 N Fishing equipment Created page with "<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> '''Fishing equipment''' is used as part of the fishing system to catch fish. Required fishing equipment to utilize the fishing system include a fishing rod, line, and lure. A sinker may also be used but is not required. For full information, see the main ..." current
- 18:0218:02, 22 October 2025 diff hist +176 N Category:Fishing system Created page with "The '''fishing system''' utilizes different types of fishing equipment, including a rod, line, lure, and sinker, to catch fish in various fishing holes across Elanthia."
- 18:0118:01, 22 October 2025 diff hist +159 m Fishing No edit summary current
- 18:0018:00, 22 October 2025 diff hist +28 m Category:Fishing shops No edit summary current
- 18:0018:00, 22 October 2025 diff hist +28 m Category:Fishing system verbs No edit summary current
- 14:0514:05, 22 October 2025 diff hist +16,926 N Sock Puppet Created page with "<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> '''Sock Puppets''' are highly scripted fluff toys. They debuted at the 2025 Ebon Gate festival and are sold in Sockpuppetry in Evermore Hollow. They were created by GM Kaonashi. Sock Puppets can also be made via an unlocked Taxidermy Kit, which creates Tier 1 puppets. {{stub}} {{TOC limit|2}} {{it..." current
- 13:3713:37, 22 October 2025 diff hist +72 m Taxidermy Kit No edit summary current
- 13:3313:33, 22 October 2025 diff hist +6,925 N Taxidermy Skin Rug Created page with "<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> A '''Taxidermy Skin Rug''' can be created via a Taxidermy Kit. Taxidermy Skin Rugs have the stay put feature, allowing them to be safely {{boldmono|PLACEd}} in a room for up to four hours without without anyone else being able to pick it up. They can also be used with a Pup Tent. {{TOC limit|2}} ==Analyze== <pre{{log2}}>..."
- 13:2813:28, 22 October 2025 diff hist +51 m Taxidermy Kit No edit summary
- 13:0513:05, 22 October 2025 diff hist +35,791 N Taxidermy Kit Created page with "<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> A '''Taxidermy Kit''' can be used to make Taxidermy Specimens and other fun things out of dead animals. By adding creature remnants to the kit, they can form the basis of a specimen or other object, depending on which unlocks the kit has. Unlocks are available a la carte, allowing for a wide variety of options for creations. Tax..."
- 12:5212:52, 22 October 2025 diff hist +8,994 N Taxidermy Specimen Created page with "<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> A '''Taxidermy Specimen''' can be created via a Taxidermy Kit. Taxidermy Specimens have the stay put feature, allowing them to be safely {{boldmono|PLACEd}} in a room for up to four hours without without anyone else being able to pick it up. {{stub}} {{TOC limit|2}} ==Analyze== <pre{{log2}}> --Taxidermy Specimen-- This is a..."
20 October 2025
- 12:0412:04, 20 October 2025 diff hist +1,789 N Levielthar Created page with "{{Material |use = Weapons |bonus = +20 |str= |dur= |weight= |lvl= |rarity = |special = Double flares vs Vampires. Flares vs Undead. No flares vs living. |color= |dye= }} In the glades of Naidem, where the Bittermere trees rise with limbs so vast their crowns vanish into the auroral haze, it is said that every fall of a branch marks an omen. When such a limb breaks and drops to the earth, no hand gathers it, for both cailleach and bodach know that it must lie where it h..."