Black ora weapon
Black ora weapons were originally released during the 2005 Wavedancer event. The first two released were a black ora longsword and a black ora maul. These weapons are permanently cursed, give a bonus to mana point regeneration and wisdom, and give a penalty to spirit regeneration. They are sometimes called pure black ora weapons. The permanent cursing means that upon holding the weapon (retrieving it from a scabbard, another player, etc.) the user has just a few seconds to deal with the weapon before the shadows surrounding it wrap around their hand and need to have the curse neutralized before stowing, dropping, or giving the weapon. The curse may be neutralized by pouring a dose of a pure potion or other potion (usually from special events) that contains the spell Neutralize Curse (309) or Remove Curse (315), or by having Neutralize Curse or Remove Curse cast on them in some way. Because of its evil nature, black ora will backlash against its wielder if they attempt to use it to attack an undead creature. A backlash will likewise occur if anyone attempts to cast Bless (304) on the weapon. Successfully bonding with Holy Weapon (1625) will cause it to be marked as sanctified, but it will still backlash if used to attack the undead. Pure black ora come in two varieties, major and minor. Minor weapons are more readily available and have all the features as described. Major black ora weapons have all the same features but additionally can be attended once per day to teleport the user to a preset location. Major weapons are usually distributed with a +30 or above bonus, while minor weapons are normally distributed with a +20 or +25 bonus. Minor Black Ora Weapon|- style="background:#00004C; vertical-align: top; font-size: larger; color:white;" ! style="width:5em;"|Verb
! First
! Third
|-
!CLUTCH
|You clutch your black ora (weapon), your palms sweating with fear.
|This section has not been added yet; please add to it now!
|-
!POKE
|You run a finger down the shadows enveloping your longsword. The shadows writhe and surround your hand momentarily in a fiercely cold embrace, then recede to surround the longsword.
|Basra runs a finger down the shadows enveloping her longsword. The shadows writhe and surround her hand in a macabre embrace, then recede to surround the longsword.
|-
!RAISE
|As you raise your twohanded sword, the shadows swirl upward and race off of it and ascend high above, darkening the room. After a moment, they recede and return to the sword which flickers with pulses of greenish-black essence.
|As Basra raises her black ora longsword, the shadows swirl upward and race off of it and ascend high above, darkening the sky. After a moment, they recede and return to the longsword which flickers with pulses of greenish-black essence.
|-
!TOUCH (Oleani)
|Your black ora longsword snarls and turns on you, assaulting you with shadowy fangs! Major Black Ora Weapon|- style="background:#00004C; vertical-align: top; font-size: larger; color:white;" ! style="width:5em;"|Verb ! First ! Third |- ! ATTEND | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |} Additional InformationCustom curse/uncurse messaging
Original Release Weapons
a black ora longsword
a black ora maul
FlaresBlack ora has special flares, including some that seem to use the disruption critical table. The flare rate is approximately 25%- which is higher than the standard flare rate of ~15%. Because the flares are script-based, these weapons have their special properties slot open and can accept another set of flares or weighting provided they do not take up the primary script slot. You swing a black ora maul at a Sheruvian harbinger! AS: +378 vs DS: +144 with AvD: +54 + d100 roll: +23 = +311 ... and hit for 87 points of damage! Respectable shot to the back. ** The shadows surrounding your black ora maul lash out with a crack of greenish-black essence! ** ... 30 points of damage! The Sheruvian harbinger's neck bones snap. Head looks precariously balanced now. Roundtime: 5 sec. You swing a black ora maul at a Sheruvian harbinger! AS: +378 vs DS: +228 with AvD: +54 + d100 roll: +41 = +245 ... and hit for 58 points of damage! Large gash to the right arm, several muscles torn. ** Dancing bursts of greenish-black essense pulse from your black ora maul as the shadows lengthen and extend to assault the Sheruvian harbinger! ** ... 30 points of damage! The Sheruvian harbinger's spine warps and protrudes through skin. Roundtime: 5 sec. You swing a black ora maul at a Sheruvian harbinger! AS: +378 vs DS: +153 with AvD: +54 + d100 roll: +51 = +330 ... and hit for 81 points of damage! Mighty blow cracks several ribs. ** A low moaning emenates from your black ora maul as the shadows swirl off and surround the Sheruvian harbinger, assaulting it with flashes of greenish-black essence! ** ... 20 points of damage! You snap the tendons in the Sheruvian harbinger's foot. Looks painful. Roundtime: 5 sec. ** As you attack the horned vor'taz, the shadows surrounding your black ora maul swirl off and strike! ** ... 15 points of damage! Strike to the horned vor'taz's back causes minor spasms. ** As your black ora maul connects with the horned vor'taz, a low hiss is heard and the shadows strike with greenish-black essence fangs! ** ... 15 points of damage! Chest spasm makes it hard for the horned vor'taz to breathe. You swing a black ora longsword at a storm giant! AS: +256 vs DS: +146 with AvD: +39 + d100 roll: +85 = +234 ... and hit for 54 points of damage! Well aimed strike shatters bone in left arm! The storm giant is stunned! ** As you strike the storm giant, the shadows surrounding his black ora longsword swirl off and strike! ** ... 10 points of damage! Strike to the storm giant's left arm sprains biceps. Roundtime: 5 sec. You swing a black ora longsword at a storm giant! AS: +256 vs DS: +141 with AvD: +39 + d100 roll: +19 = +173 ... and hit for 33 points of damage! Well aimed shot, punctures calf! The storm giant is stunned! ** Dancing bursts of greenish-black essense pulse from your black ora longsword as the shadows lengthen and extend to assault the storm giant! ** ... 35 points of damage! Blood in the storm giant's shield arm boils, sending up a red mist. Roundtime: 5 sec. You swing a black ora longsword at an arctic manticore! AS: +256 vs DS: +141 with AvD: +40 + d100 roll: +64 = +219 ... and hit for 40 points of damage! Deep cut to the arctic manticore's left hand! Seems to have broken some fingers too. ** A low moaning emenates from your black ora longsword as the shadows swirl off and surround the arctic manticore, assaulting it with flashes of greenish-black essence! ** ... 15 points of damage! Strike to the arctic manticore's left arm sprains biceps. Roundtime: 5 sec. You swing a black ora longsword at an arctic manticore! AS: +256 vs DS: +161 with AvD: +40 + d100 roll: +74 = +209 ... and hit for 50 points of damage! Diagonal slash leaves a bloody trail across the arctic manticore's torso. The arctic manticore is stunned! ** As you land your blow, the shadows surrounding the black ora longsword begin to swirl like a miniature vortex. The greenish-black essence batters the arctic manticore! ** It is wrenched to the ground in a sickening thud! ... 15 points of damage! Spasm to the arctic manticore's left hand. AS: +233 vs DS: +106 with AvD: +40 + d100 roll: +63 = +230 ... and hit for 51 points of damage! Strike connects with shoulder blade! ** As your black ora longsword connects with the arctic manticore, a low hiss is heard and the shadows shadows stike with greenish-black essence fangs! ** ... 15 points of damage! Strike to the arctic manticore's back causes minor spasms. Roundtime: 5 sec. You swing a black ora longsword at a cold guardian! AS: +233 vs DS: +150 with AvD: +40 + d100 roll: +80 = +203 ... and hit for 48 points of damage! The cold guardian is knocked to the ground! ** Dancing bursts of greenish-black essense pulse from your black ora longsword as the shadows lengthen and extend to assault the cold guardian! ** ... 15 points of damage! Roundtime: 5 sec. You swing a black ora longsword at a cold guardian! AS: +236 vs DS: +166 with AvD: +40 + d100 roll: +15 = +125 ... and hit for 9 points of damage! ** As you land your blow, the shadows surrounding the black ora longsword begin to swirl like a miniature vortex. The greenish-black essence batters the cold guardian! ** It is wrenched to the ground in a sickening thud! ... 25 points of damage! The cold guardian is stunned! Roundtime: 5 sec. Ambient messagingThe ambient messaging is based upon the deity to whom a character is converted. On occasion the weapon lashes back and hurts the wielder. The following is a list of messaging for an unconverted character.
|
|