Talk:Aim

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Revision as of 12:18, 1 January 2023 by GS4-XERAPHINA (talk | contribs)
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I've moved this article to the general Aim name, and migrated the mechanics information from the Verb:AIM page to here, however additional formatting/updates may be needed. This page should be the main article for the mechanics of Aim going forward. GS4-XERAPHINA (talk) 12:18, 1 January 2023 (CST)


If you want to use this table it is collapsible, sortable and has links to each weapon

Weapon Aiming Modifiers

Weapon Aim Modifier Reach (ft )
Dagger 25 0
Falchion -5 1
Handaxe 0 1
Main gauche 5 0
Scimitar 5 1
Rapier 15 1
Broadsword 0 1
Short sword 10 0
Longsword 0 1
Closed fist 10 0
Tiger-claw 25 0
Cudgel 10 1
War hammer 10 1
Mace 5 1
Morning star -5 1
Leather whip -25 2
Battle axe -25 2
Flail -40 2
War mattock -20 2
Quarterstaff -5 2
Runestaff -10 2
Two-handed sword -30 2
Javelin -50 2
Lance -50 3
Spear -10 2
Spear (2h) -20 3
Military pick -25 2
Awl-pike -55 3
Claidhmore -30 2
Backsword 0 1
Estoc 0 1
Bastard sword (1h) -15 2
Bastard sword (2h) -5 2
Crowbill 5 1
Flamberge -10 2
Hammer of Kai -35 3
Jeddart-axe -35 3
Ball & chain -35 2
Pilum 0 2
Naginata -25 3
Cestus 10 0
Paingrip 10 0
Razorpaw 10 0
Knuckle-duster 10 0
Hook-knife 25 0
Blackjack 15 0
Knuckle-blade 10 0
Yierka-spur 20 0
Troll-claw 5 0
Fist-scythe 10 0
Jackblade 10 0
Katar 10 0
Katana (1h) -10 2
Katana (2h) -5 2
Maul -20 2
Sai 10 0
Trident -10 2
Trident (2h) -20 3
Whip-blade 10 1

SPYRIDONM3 (talk) 10:44, 6 May 2021 (CDT)