Call Familiar (920): Difference between revisions

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== External Links ==
== External Links ==
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=5#920 Wizard Base Spell Circle: Call Familiar], on Play.net<br>
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=5#920 Wizard Base Spell Circle: Call Familiar], on Play.net<br>
* [http://www.bluetears.com/raelee/familiars.html Raelee's list of familiars]


{{Wizard}}
{{Wizard}}

Revision as of 04:06, 17 July 2009

Call Familiar (920)
Mnemonic [FAMILIAR]
Base Duration 20 min
Added Duration 30 sec per Wizard Base rank
Span Refreshable (1/2 duration)
Utility Magic  
Components Can use, but not required 
Availability Self-cast 
Wizard Base Spells
Minor Shock (901) Attack
Minor Elemental Edge (902) Offensive
Minor Water (903) Attack
Minor Acid (904) Attack
Prismatic Guard (905) Defensive
Minor Fire (906) Attack
Major Cold (907) Attack
Major Fire (908) Attack
Tremors (909) Attack
Major Shock (910) Attack
Mass Blur (911) Defensive
Call Wind (912) Attack
Melgorehn's Aura (913) Defensive
Sandstorm (914) Attack
Weapon Fire (915) Attack
Invisibility (916) Utility
Earthen Fury (917) Attack
Duplicate (918) Utility
Wizard's Shield (919) Defensive
Call Familiar (920) Utility
Enchant (925) Utility
Familiar Gate (930) Utility
Core Tap (950) Utility


The Call Familiar spell enables a Wizard to summon a small animal to his or her side as a companion. Cast unaided, the spell calls out to the nearest appropriate animal in the region, resulting in a random familiar. The duration of the effect may be refreshed in order to retain a particular familiar over an extended period of time.

External Links

Wizard Profession - edit
Spell Circles: Wizard Base Spells | Major Elemental Spells | Minor Elemental Spells
Professional Highlights: Bolt spells | Call Familiar | Enchanting | Charge Item
Popular Archetypes: Pure Mage | War Mage | Enchanter