Co-operative Houses of Elanthia: Difference between revisions

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The '''Co-operative Houses of Elanthia''', (also known as '''CHE'''), was a formal organization that great houses belonged to.
The '''Co-operative Houses of Elanthia''', (also known as '''CHE'''), was a formal organization that great houses belonged to.


The purpose of the Co-operative Houses of Elanthia, was to establish a standard for behavior. It was headed by a Ruling Council, which resolved disputes and issued judgments on issues of importance.
The purpose of the Co-operative Houses of Elanthia, was to establish a standard for behavior. It was headed by a Ruling Council, which resolved disputes and issued judgments on issues of importance.


The emblem of the CHE as elected by vote in 2006 is a circular knotwork of conjoined hands surrounding a formidable manor.
==Members of the CHE==
(in no particular order)


Each of these Great Houses has its own grounds and provides various services to its members and, in many cases, to the adventuring community as a whole.
*[[Beacon Hall Archive]]

Among these services are [[locker]] space. In each city other than that where their grounds are located, each House is represented by a private room with locker access located in a public building, in many cases near the public lockers. Two examples of this are the [[Lost Home]] in [[Ta'Illistim]] and the upstairs of [[Hale Hall]] in [[Mist Harbor]].

==Members of the CHE==
*[[Argent Aspis]]
*[[Argent Aspis]]
*[[Willow Hall]]
*[[Beacon Hall Archive]]
*[[Silvergate Inn]]
*[[Helden Hall]]
*[[Twilight Hall]]
*[[House Arcane]]
*[[House Sovyn]]
*[[Rising Phoenix]]
*[[House Brigatta]]
*[[House Brigatta]]
*[[White Haven]]
*[[House Paupers]]
*[[House Paupers]]
*[[House Arcane]]
*[[House Sovyn]]
*[[Helden Hall]]
*[[House Sylvanfair]]
*[[House Sylvanfair]]
*[[Moonstone Abbey]]
*[[Moonstone Abbey]]
*[[Rone Academy]]
*[[Obsidian Tower]]
*[[Obsidian Tower]]
*[[Rising Phoenix]]

*[[Rone Academy]]
Each of these Great Houses has its own grounds and provides various services to its members and, in many cases, to the adventuring community as a whole.
*[[Silvergate Inn]]

*[[Twilight Hall]]
Among these services are locker space. In each city other than that where their grounds are located, each House is represented by a private room with locker access located in a public building, in many cases near the public lockers. Two examples of this are the [[Lost Home]] in [[Ta'Illistim]] and the upstairs of [[Hale Hall]] in [[Mist Harbor]].
*[[White Haven]]
*[[Willow Hall]]


[[Category: CHE]]
[[Category: CHE]]

Revision as of 07:11, 20 June 2010

The Co-operative Houses of Elanthia, (also known as CHE), was a formal organization that great houses belonged to.

The purpose of the Co-operative Houses of Elanthia, was to establish a standard for behavior. It was headed by a Ruling Council, which resolved disputes and issued judgments on issues of importance.

The emblem of the CHE as elected by vote in 2006 is a circular knotwork of conjoined hands surrounding a formidable manor.

Each of these Great Houses has its own grounds and provides various services to its members and, in many cases, to the adventuring community as a whole.

Among these services are locker space. In each city other than that where their grounds are located, each House is represented by a private room with locker access located in a public building, in many cases near the public lockers. Two examples of this are the Lost Home in Ta'Illistim and the upstairs of Hale Hall in Mist Harbor.

Members of the CHE