Search results

Jump to navigation Jump to search
Results 51 – 101 of 377
Advanced search

Search in namespaces:

  • ...this spell. There is a [[TD]] pushdown for lower-level empaths. For each level under 35, the creature receives a -1 point penalty to their normal Spiritua ...allowing them to be vulnerable to Bone Shatter. Most insects and elemental creatures are completely immune to the spell.
    4 KB (570 words) - 14:34, 18 January 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 52<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (576 words) - 20:18, 14 January 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 2<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (567 words) - 08:49, 2 May 2021
  • ...A character who would normally absorb 30 experience per pulse who has set 50% field experience going into their ascension experience pool would gain 15 Every 50,000 AEXP earned yields 1 ATP, which may then be spent on Common, Elite, or
    8 KB (1,166 words) - 15:33, 7 March 2024
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 50<!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (906 words) - 10:09, 9 August 2020
  • ...ions in desperate situations later on. There is no limit to the number of creatures a caster can be drawing blood from at once, and there is no limit on distan
    3 KB (471 words) - 21:37, 13 March 2023
  • *[[Logic]]:50, [[Intuition]]:50, [[Wisdom]]:20, [[Influence]]:20 ...ifferent training priorities. '''Core''' skills should be trained in every level, either once (1x) or twice (2x). '''Threshold''' skills are those which pro
    13 KB (1,939 words) - 13:23, 20 April 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 50 <!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (796 words) - 16:10, 19 August 2021
  • '''Corporeal''' beings are creatures that have a physical body. The term is frequently used to differentiate bet ! [[Level]]
    78 members (0 subcategories, 0 files) - 21:54, 24 April 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 52<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (715 words) - 16:30, 21 December 2023
  • |+'''Force on Force, Like-Level Opponents''' ...This system works both ways and Force on Force penalties can be applied to creatures as well.
    9 KB (1,277 words) - 12:34, 7 December 2023
  • :''For creatures ≤ 5 levels above caster.'' ...not considered in whether the reflected bolt occurs. Hidden and invisible creatures will not be hit by a reflected bolt.
    8 KB (1,160 words) - 16:56, 12 December 2020
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 18<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (776 words) - 21:03, 25 November 2022
  • * REAL GEMS won't be in capped hunting or any of the hunting areas gated by level. ...rough a hunting ground. But the areas are relatively safe. This excludes creatures that can also wander.
    4 KB (660 words) - 10:02, 10 April 2021
  • !Magic Ranks<br>per Level !style="border-left: 2px #aaa solid"|Magic Ranks<br>per Level
    10 KB (1,449 words) - 18:22, 17 January 2022
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 3<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (655 words) - 22:41, 12 December 2023
  • ...e hues of the sconces that line the walls. Broad shelves, evenly hung and level, cast shadows upon several tidy worktables, while metal splinters, leather PROD - causes your pauldron to mock creatures!
    13 KB (1,518 words) - 16:57, 29 September 2023
  • ...to Gold]]. Requirements: Blessing Lore (25 skill/5 ranks), Religion Lore (50 skill/10 ranks), Gem Value >= 1. This spell enables a player to transform ...ce thrown or tossed in a room, the gem will try and strike a set number of creatures in the room dependant upon the person's skill, gem value and comparison to
    6 KB (1,053 words) - 16:28, 6 January 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 14<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (698 words) - 12:58, 26 April 2021
  • Magical creatures cannot be successfully attacked with non-magical weapons (e.g., unenchanted ! [[Level]]
    58 members (0 subcategories, 0 files) - 12:13, 5 September 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 37<!-- This will also be used at the end of the page in the Near level creature template -->
    7 KB (1,067 words) - 08:29, 16 August 2020
  • ...t has been added to the following tasks: [[Adventurer's Guild#Culling|Kill Creatures]], [[Adventurer's Guild#Heirloom (loot)|Retrieve Heirloom]], [[Adventurer's ...to assist with a portion of the task. Any helpers must be within -5/+10 [[level]]s of the person who originally received the task and cannot have been sign
    5 KB (673 words) - 22:29, 14 March 2017
  • *Spell Number is the number of the spell, comprising spell circle and level. For example, [[Spirit Barrier]] is 102. ...spell, plus an additional {{mono|(number of charges placed) &times; (spell level of the spell being blessed)}}. For example, placing 8 charges of [[Prayer
    10 KB (1,603 words) - 09:50, 8 February 2024
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 48<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (679 words) - 13:05, 25 April 2021
  • ...heer Fear. A level difference of 10-14 will result in minor fear and a 15+ level difference will result in major fear. Your effective level calculation checks for Bravery (211) (+3), Heroism (215) (+3), Dauntless (1
    6 KB (862 words) - 19:50, 14 May 2022
  • ...ave an initial duration of approximately 35 minutes and 45 seconds. Using level 100 [[grimswarm]] troll blood, the initial duration will cap at 45 minutes. ...tes|update]] made on 2016 Jan 12 (post #3449) will have the former maximum level 63 restriction still applied.</small>
    14 KB (2,108 words) - 13:30, 16 June 2022
  • ...oining any guild once all professions have a guild of their own. However, level bonuses to skills will only apply to members of the same profession, and tr ...ve (subtract 20 for each stance lower than offensive; stance defensive is -50). An open-ended roll is done, the normal armor hindrance penalty is applie
    12 KB (2,068 words) - 14:03, 28 April 2017
  • ...bonuses based on the hider's [[profession]] and [[race]]. For example, at level 100, a [[rogue]] with 100 skill ranks can hide slightly better than a [[war ...n on a success unless the searcher uses the [[POINT]] verb afterwards; for creatures, a ''successful'' search incurs no roundtime, reveals instantly, and they c
    4 KB (504 words) - 14:22, 3 October 2021
  • | CRY || 50 ...to use the Standard Success Resolution system. Attacker power is {{mono|(50 + War Cry Ranks)}}. For comparison, Society attack power is {{mono|(40 + (S
    9 KB (1,413 words) - 10:51, 14 June 2023
  • ...cess in Sacrifice is highly dependent upon the sorcerer level vs. creature level difference, but the ability to use various aspects of Sacrifice is dependen ...ame type spawning with AS, DS, CS, and TD penalties equal to 5 + (creature level / 5). || 100 ranks
    14 KB (2,276 words) - 13:49, 2 July 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 97<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (860 words) - 10:05, 17 April 2023
  • | -50 DS and occasionally forced to scratch, dropping items and causing roundtime ...nts are available. {{boldmono|CURSE HELP}} will display the current power level, which cannot be lower than zero.
    14 KB (2,214 words) - 12:40, 15 January 2023
  • ...y spending mana when casting offensive spells at enemies of an appropriate level for the caster to earn experience by killing them. Offensive spells general ...the item by 1 point. e.g. from +24 to +25 costs 2400 essence; from +49 to +50 costs 62400 essence; from +0 to +1 costs zero essence. The amount of essenc
    13 KB (2,087 words) - 16:43, 16 November 2019
  • ...Spiritual Abolition (230)]] respectively, fill the previously empty 30th [[level]] slots. With the addition of spell 230 Spiritual Abolition, the 40th level Empath Base spell slot, previously home to the [[Empathic Dispel (1140)|Emp
    6 KB (840 words) - 11:53, 22 September 2017
  • ...d scars, learning to heal more severe injuries as they gain experience (by level 18, an empath can heal every type of injury). {{#section:TRANSFER (verb)|x At level 25, empaths can learn the group spell [[Troll's Blood (1125)]], which heals
    12 KB (1,554 words) - 15:31, 24 January 2022
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 33<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (758 words) - 10:13, 9 August 2020
  • == Creatures & More == I was wondering if it would be a good thing to add creatures, with their combat statistics, location, hunting strategies, etc... What do
    10 KB (1,581 words) - 15:38, 3 January 2015
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 98<!-- This will also be used at the end of the page in the near level creature template -->
    5 KB (751 words) - 12:35, 27 June 2020
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 92<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (834 words) - 20:29, 26 June 2020
  • ...a number of factors that cause them to be different in combat than regular creatures. They cannot be killed by a standard melee critical injury, nor do they rec ...tures that have no body parts (e.g. [[elemental family creatures|elemental creatures]]), as the latter is not affected by Phase or Kai's Smite.
    61 members (0 subcategories, 0 files) - 11:10, 10 May 2022
  • ..., [[fire cat]]s, [[fire mage]]s and various other corporeal fire elemental creatures. '''Major sneezing powder''' can be used by characters level 50 and over as a weapon via the [[HURL (verb)|HURL]] verb and causes the targe
    2 KB (386 words) - 17:05, 22 November 2018
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 49<!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (871 words) - 14:11, 13 November 2022
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 48 <!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (859 words) - 08:53, 2 May 2021
  • ...on formula]]. The success rate of the attack is improved with the caster's level, skill ranks in the Minor Spiritual spell circle, and [[Spell Aiming]]. ! width="50%" | Player-Cast Webs
    13 KB (1,985 words) - 17:55, 7 February 2024
  • | subject = Creatures Get a Gift ...t to give everything away all at once, but I'll tell you that the upgraded creatures, when they appear, will be toughened up in a variety of ways, including som
    12 KB (1,929 words) - 09:11, 30 May 2021
  • You gather 50 of the coins. .../Veldt and Orcswold so critter ranges are more compatible. Level 14 and 24 creatures are intermixed (specifics TBD; proposal got lost in forum reorg)
    3 KB (513 words) - 17:05, 8 April 2019
  • ...atures, solving puzzles, and getting through mazes. If you don't kill your creatures, they will stop spawning for you, which will halt your progression in the N }}The curse routine is based off MIU and Arcane Symbols relative to your level and training (1x, 2x, etc), plus number of charges the heart (or any new-st
    5 KB (944 words) - 14:15, 9 January 2017
  • ...time. As experience is absorbed from the bucket(s), [[character]]s gain [[level]]s. Absorbed experience is for all intents and purposes permanent. ...y a character is based on the differential between their own level and the level of the creature killed, as shown here:
    13 KB (1,916 words) - 07:54, 29 December 2023
  • ...ealth point]]s, averaging about 20 per flare, and typically causing minor (level 1) [[wound]]s. ...lude all flares that can be obtained via [[Elemental Blade (411)]] and low level mana and acuity runestaff flares. They are also the most likely to be sold
    13 KB (1,923 words) - 23:58, 5 May 2019
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 105 <!-- This will also be used at the end of the page in the Near level creature template -->
    7 KB (990 words) - 10:32, 16 March 2024
View ( | ) (20 | 50 | 100 | 250 | 500)