Water witch: Difference between revisions

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(Added: melee DS, AS, and no skin type)
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{{Creature treasure
{{Creature treasure
| type = <Not Known>
| type = <Not Known>
| skin = <Not None
| noskin =
| nobox =
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}

Revision as of 07:28, 11 December 2006

Water witch
Picture
Level 5
Family witch family creatures
Body Type Biped
Undead No
Areas Found Vornavian Coast
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Spear 94
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Defensive Strength (melee) 42
Defensive Strength (ranged) N/A
Defensive Strength (bolt) N/A
Target Defense (Bard Base) N/A
Target Defense (Ranger) N/A
Target Defense (Sorcerer) <N/A>
Target Defense (Wizard) <N/A>
Target Defense (Cleric) <N/A>
Target Defense (Empath) <N/A>
Target Defense (MjE) <N/A>
Target Defense (MnE) <N/A>
Target Defense (MjS) <N/A>
Target Defense (MnS) <N/A>
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin ?
Other ?

The water witch is never found far from its life-giving oceans. Although the water witch is humanoid in shape, it has well-defined piscatorial features including bright crimson, flaring gills and light green, scaly skin. A spiny, dull red sail stands erect on the top of its head, becoming an angry scarlet when danger approaches. The water witch prefers lonely, shallow bays where it can waylay an occasional single adventurer before returning quickly to the seas.[1]

Hunting strategies

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Other information

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References

Near-level creatures - edit
Level 3 Level 4 Level 5 Level 6 Level 7
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