Wisdom: Difference between revisions

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[[Wisdom]] is one of ten [[character]] [[stat]]s, classified as a [[mental stat]]istic, and tied to the [[Spiritual]] [[sphere]] of [[magic]]. A character's Wisdom [[stat bonus]] is added to their Spiritual [[casting strength]] and [[target defense]], in addition to factoring into [[starting mana] for Spiritual spellcasters.
[[Wisdom]] is one of ten [[character]] [[stat]]s, classified as a [[mental stat]]istic, and tied to the [[Spiritual]] [[sphere]] of [[magic]]. A character's Wisdom [[stat bonus]] is added to their Spiritual [[casting strength]] and [[target defense]], in addition to factoring into [[starting mana]] for Spiritual spellcasters.


Wisdom is a [[prime requisite]] for the [[Cleric]], [[Empath]], [[Paladin]], and [[Sorcerer]] [[profession]]s.
Wisdom is a [[prime requisite]] for the [[Cleric]], [[Empath]], [[Paladin]], and [[Sorcerer]] [[profession]]s.

Revision as of 16:56, 19 November 2006

Wisdom
Type Mental
Prime Requisite Cleric, Empath,
Paladin, Sorcerer
Modifiers by Race
Aelotoi -
Dwarf -
Elf -
Elf, Dark +5
Elf, Half -
Elf, Sylvan -
Erithian -
Gnome, Burghal -
Gnome, Forest +5
Giantman -
Halfling -
Human -
Krolvin, Half -5

Wisdom is one of ten character stats, classified as a mental statistic, and tied to the Spiritual sphere of magic. A character's Wisdom stat bonus is added to their Spiritual casting strength and target defense, in addition to factoring into starting mana for Spiritual spellcasters.

Wisdom is a prime requisite for the Cleric, Empath, Paladin, and Sorcerer professions.

Systems and Skills Affected By Wisdom

External Links

Statistics - edit
Physical: Strength | Constitution | Dexterity | Agility
Hybrid: Aura | Discipline
Mental: Logic | Intuition | Wisdom | Influence
Statistic growth rate