Mastodonic leopard: Difference between revisions

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(HPs (400), natural armor ASG 10 cuirbouilli leather equivalent, log2 creature description)
 
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 44
| picture =
| level = 44<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Quadruped
| family = Feline <!-- Add creature to family page list, which will be linked on preview/save -->
| family = leopard
| type = Quadruped<!-- Creature body type -->
| body =
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| attacks = Bites and Claws.
| otherclass2 = Boss
| area = [[Gyldemar Green]]<br>
| area = Gyldemar Green<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| undead = No
| bcs = <Not Known>
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 400
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Bite<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 269
{{Creature ability|[[Bite]]|+269 [[Attack Strength|AS]]}}
| PA2 = Claw
{{Creature ability|[[Claw]]|+279 [[Attack Strength|AS]]}}
| PAB = 279

| nobolt =
| PA3 =
| nowarding =
| PAC =
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| maneuver =
| BTA =
{{Creature ability|Pounce}}
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
{{Creature ability|Caterwaul}}
| WDA =

| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = Caterwaul<!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = [[Pounce]]<!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = Prone <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = 10N<!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |+189 [[Defensive strength|DS]]}}
| Melee = 189
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged = 211
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}
| UDF = 233
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD = 135
{{creature ability|[[Sorcerer Base]] |<157> [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD = 132
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 157
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |<166> [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 166
{{creature ability|[[Minor Spiritual]] |<142> [[Target defense|TD]]}}
| noability =
| MjSTD =
| MnSTD = 142
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| type = <Not Known>
| coins =
| skin = <Not Known>
| magic items =
| nobox =
| gems =
| noskinvalue =
| boxes =
| other =
| skin = a spotted leopard pelt
}}
}}
{{Creature end}}
{{Creature end}}


The mastodonic leopard has a long, narrow body, relatively short muscular legs and large broad paws. His large, broad tail is used for balancing himself in the trees. Two alert yellow eyes gaze over his broad snout, capped on the leopard's narrow head by his tufted ears. Most striking are his markings: six large, narrow, brown blotches, edged in black, with pale areas separating the blotches on his sides. Along his back, the leopard has a series of large open-centered spots, and his underside is solidly pale. The mastodonic leopard's square jaw and extra long canine teeth, characteristic of the northern sabre-toothed tiger, are ideal for shredding meat.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
<pre{{log2|margin-right=26em}}>The mastodonic leopard has a long, narrow body, relatively short muscular legs and large broad paws. His large, broad tail is used for balancing himself in the trees. Two alert yellow eyes gaze over his broad snout, capped on the leopard's narrow head by his tufted ears. Most striking are his markings: six large, narrow, brown blotches, edged in black, with pale areas separating the blotches on his sides. Along his back, the leopard has a series of large open-centered spots, and his underside is solidly pale. The mastodonic leopard's square jaw and extra long canine teeth, characteristic of the northern sabre-toothed tiger, are ideal for shredding meat.</pre>


==Hunting strategies==
==Hunting strategies==
Be wary, mastodonic leopards can pounce on you to knock you down flat on your back.
Be wary, mastodonic leopards can pounce on you to knock you down flat on your back.

They can also do a fear type maneuver that can cause immobilization, which can cause problems during swarms of them.

''A mastodonic leopard raises his gaze to the sky and looses a terrible, wailing caterwaul!''

''Your heart leaps into your throat at the sound of the terrible wail!''

==Other information==
==Other information==
{{addmetext}}
{{addmetext}}


== References ==
== References ==
* [https://en.wikipedia.org/wiki/Leopard Leopard on Wikipedia]
* http://www.play.net/gs4/info/bestiary/


{{Nearlevel
{{Nearlevel
Line 64: Line 98:
|levelp2 = 46
|levelp2 = 46
}}
}}

[[Category:Gyldemar Green creatures]]

Latest revision as of 07:28, 25 April 2021

Mastodonic leopard
Level 44
Family Feline family creatures
Body Type Quadruped
Classification(s) Living
Boss
Area(s) Found Gyldemar Green
BCS Yes
HP 400
Speed
Attack Attributes
Physical Attacks
Bite 269 AS
Claw 279 AS
Combat Maneuvers
Caterwaul
Special Offensive Abilities
Pounce Prone
Defense Attributes
Armor
Cuirbouilli Leather (natural) ASG 10N
Defensive Strength (DS)
Melee 189
Ranged 211
Bolt
Unarmed Defense Factor
UDF 233
Target Defense (TD)
Bard Base 135
Cleric Base
Empath Base
Paladin Base
Ranger Base 132
Sorcerer Base 157
Wizard Base
Minor Elemental 166
Major Elemental
Minor Spiritual 142
Major Spiritual
Minor Mental
Treasure Attributes
Coins
Gems
Magic Items
Boxes
Skin a spotted leopard pelt
Other
The mastodonic leopard has a long, narrow body, relatively short muscular legs and large broad paws.  His large, broad tail is used for balancing himself in the trees.  Two alert yellow eyes gaze over his broad snout, capped on the leopard's narrow head by his tufted ears.  Most striking are his markings: six large, narrow, brown blotches, edged in black, with pale areas separating the blotches on his sides.  Along his back, the leopard has a series of large open-centered spots, and his underside is solidly pale.  The mastodonic leopard's square jaw and extra long canine teeth, characteristic of the northern sabre-toothed tiger, are ideal for shredding meat.

Hunting strategies

Be wary, mastodonic leopards can pounce on you to knock you down flat on your back.

They can also do a fear type maneuver that can cause immobilization, which can cause problems during swarms of them.

A mastodonic leopard raises his gaze to the sky and looses a terrible, wailing caterwaul!

Your heart leaps into your throat at the sound of the terrible wail!

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 42 Level 43 Level 44 Level 45 Level 46
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