Martial eagle: Difference between revisions

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(New page: {{Creature start | level = XX | type = eagle | family = eagle | body = | attacks = Bites, Claws and Special. | area = Sorcerer Isle<br> | undead = No | bcs = Yes }} {{Creature attack ...)
 
(HPs (330), natural armor ASG 9 LBP, log2 creature description)
 
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = XX
| picture =
| level = 28<!-- This will also be used at the end of the page in the Near level creature template -->
| type = eagle
| family = Bird <!-- Add creature to family page list, which will be linked on preview/save -->
| family = eagle
| type = Avian<!-- Creature body type -->
| body =
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| attacks = Bites, Claws and Special.
| otherclass2 =
| area = [[Sorcerer Isle]]<br>
| area = Sorcerer's Isle<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| undead = No
| bcs = Yes
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 330
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Bite<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 230
{{creature ability|Bite|+230 [[AS]]}}
| nobolt =
| PA2 = Claw
| nowarding =
| PAB = 230
| PA3 =

| PAC =
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = 9N<!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
| Melee =
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged = 139
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD =
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 97
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 101
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| noability =
| MjSTD = 93
| MnSTD = 93
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| type = <Not Known>
| coins = no
| skin = <Not Known>
| magic items = no
| nobox =
| gems = no
| noskinvalue =
| boxes = no
| other =
| skin = a martial eagle talon
}}
}}
{{Creature end}}
{{Creature end}}


Larger than a typical halfling, this powerfully built raptor has glossy brown feathers over its wings, which extend for at least four feet to either side of its stocky body. Its head and upper chest are the same dark brown, making its golden eyes all the more dramatic. Its underparts are pale, streaked with black, matching its flight feathers. The majestic bird's powerful talons are well equipped to trap and maul prey.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
<pre{{log2|margin-right=26em}}>Larger than a typical halfling, this powerfully built raptor has glossy brown feathers over its wings, which extend for at least four feet to either side of its stocky body. Its head and upper chest are the same dark brown, making its golden eyes all the more dramatic. Its underparts are pale, streaked with black, matching its flight feathers. The majestic bird's powerful talons are well equipped to trap and maul prey.</pre>


==Hunting strategies==
==Hunting strategies==
{{addmetext}}
{{addmetext}}
==Other information==
==Other information==
The martial eagle appears during the daytime only.
{{addmetext}}


== References ==
== References ==
* [https://en.wikipedia.org/wiki/Eagle Eagle on Wikipedia]
* http://www.play.net/gs4/info/bestiary/


{{Nearlevel
{{Nearlevel
|levelm2 =
|levelm2 = 26
|levelm1 =
|levelm1 = 27
|level =
|level = 28
|levelp1 =
|levelp1 = 29
|levelp2 =
|levelp2 = 30
}}
}}


[[Category:Sorcerer Isle creatures]]
[[Category:Sorcerer's Isle creatures]]

Latest revision as of 09:07, 27 April 2021

Martial eagle
Level 28
Family Bird family creatures
Body Type Avian
Classification(s) Living
Area(s) Found Sorcerer's Isle
BCS Yes
HP 330
Speed
Attack Attributes
Physical Attacks
Bite 230 AS
Claw 230 AS
Defense Attributes
Armor
Leather Breastplate (natural) ASG 9N
Defensive Strength (DS)
Melee
Ranged 139
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 97
Wizard Base
Minor Elemental 101
Major Elemental
Minor Spiritual 93
Major Spiritual 93
Minor Mental
Treasure Attributes
Skin a martial eagle talon
Other
Larger than a typical halfling, this powerfully built raptor has glossy brown feathers over its wings, which extend for at least four feet to either side of its stocky body.  Its head and upper chest are the same dark brown, making its golden eyes all the more dramatic.  Its underparts are pale, streaked with black, matching its flight feathers.  The majestic bird's powerful talons are well equipped to trap and maul prey.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

The martial eagle appears during the daytime only.

References

Near-level creatures - edit
Level 26 Level 27 Level 28 Level 29 Level 30
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