Ithzir janissary: Difference between revisions
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GS4-SOTSONA (talk | contribs) (Updated to Template:Creature start2) |
SPYRIDONM3 (talk | contribs) (HPs (300), armor ASG 16 chain hauberk, log2 creature description, military fork and mace weapons, Sor|MnE TDs) |
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| family = Ithzir<!-- Add creature to family page list, which will be linked on preview/save --> |
| family = Ithzir<!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Biped<!-- Creature body type --> |
| type = Biped<!-- Creature body type --> |
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = |
| otherclass2 = Extraplanar |
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| area = Old Ta'Faendryl<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Old Ta'Faendryl<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| area2 = |
| area2 = |
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| area7 = |
| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = |
| hitpoints = 300 |
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| roundtime = <!-- Creature speed --> |
| roundtime = <!-- Creature speed --> |
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}} |
}} |
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| PA1 = Longsword<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
| PA1 = Longsword<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| PAA = 428 |
| PAA = 428 |
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| PA2 = |
| PA2 = Military fork |
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| PAB = |
| PAB = ? |
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| PA3 = |
| PA3 = Mace |
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| PAC = |
| PAC = 421 |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = |
| BTA = |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 16<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = |
| Melee = |
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| PalTD = |
| PalTD = |
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| RanTD = |
| RanTD = |
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| SorTD = |
| SorTD = 353 |
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| WizTD = |
| WizTD = |
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| MjETD = |
| MjETD = |
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| MnETD = |
| MnETD = 376 |
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| MjSTD = |
| MjSTD = |
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| MnSTD = 317 - 332 |
| MnSTD = 317 - 332 |
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{{Creature end}} |
{{Creature end}} |
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The Ithzir janissary's movements are both aggressive and graceful, his muscular, lithe form the envy of any acrobat or student of the martial arts. Wide, upward-slanted, green eyes take in his surroundings with an easy confidence, as if the fate of any opponent is not a matter of chance, only of time. The Ithzir janissary is a head taller than a human, and while his humanoid form is similar to scores of other races, the hairless, blue-skinned body is nonetheless alien in its appearance. The janissary wears a crisply-cut silvery blue tunic emblazoned with a feline silhouette on the right breast. |
<pre{{log2|margin-right=26em}}>The Ithzir janissary's movements are both aggressive and graceful, his muscular, lithe form the envy of any acrobat or student of the martial arts. Wide, upward-slanted, green eyes take in his surroundings with an easy confidence, as if the fate of any opponent is not a matter of chance, only of time. The Ithzir janissary is a head taller than a human, and while his humanoid form is similar to scores of other races, the hairless, blue-skinned body is nonetheless alien in its appearance. The janissary wears a crisply-cut silvery blue tunic emblazoned with a feline silhouette on the right breast.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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{{addmetext}} |
{{addmetext}} |
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== References == |
== References == |
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* [http://www.play.net/gs4/info/bestiary/creature.asp?creature=1255 Ithzir janissary on Play.net bestiary] |
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* [[Extraplanar beings (saved post)]] |
* [[Extraplanar beings (saved post)]] |
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|levelp2 = 94 |
|levelp2 = 94 |
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}} |
}} |
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[[Category:Old Ta'Faendryl creatures]] |
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[[Category:Extraplanar creatures]] |
Latest revision as of 13:16, 30 April 2021
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The Ithzir janissary's movements are both aggressive and graceful, his muscular, lithe form the envy of any acrobat or student of the martial arts. Wide, upward-slanted, green eyes take in his surroundings with an easy confidence, as if the fate of any opponent is not a matter of chance, only of time. The Ithzir janissary is a head taller than a human, and while his humanoid form is similar to scores of other races, the hairless, blue-skinned body is nonetheless alien in its appearance. The janissary wears a crisply-cut silvery blue tunic emblazoned with a feline silhouette on the right breast.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
Ithzir janissaries do not stun.
Ithzir janissaries are extraplanar beings.
References
Near-level creatures - edit | ||||||||||
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