Hobgoblin shaman: Difference between revisions
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SPYRIDONM3 (talk | contribs) (Armor ASG 5 light leather (vest), log2 creature description, MjE|MnE TDs) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = Hobgoblin_shaman_Colored.jpg |
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| level = 7<!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = Biped |
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| family = Goblin <!-- Add creature to family page list, which will be linked on preview/save --> |
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| family = hobgoblin |
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| type = Biped<!-- Creature body type --> |
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| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| attacks = Brawls, Magic and Weapons. |
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| otherclass2 = |
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| area = [[Wehnimer's Environs]]<br> |
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| area = Wehnimer's Environs<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| undead = No |
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| |
| area2 = |
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| area4 = |
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| area5 = |
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| area6 = |
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| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = 80 |
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| roundtime = <!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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{{Creature attack attributes |
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| PA1 = Leather whip<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| bolt= |
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| PAA = 111 |
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{{creature ability|[[Minor Shock (901)]]|+89 [[Attack strength|AS]]}} |
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| PA2 = Mace |
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{{creature ability|[[Minor Water (903)]]|+89 [[Attack strength|AS]]}} |
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| PAB = 111 |
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| PAC = |
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| BT1 = Minor Shock (901)<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = 89 |
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| BT2 = Minor Water (903) |
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| BTB = 89 |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = |
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| WD2 = |
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| WDB = |
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| WD3 = |
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| WDC = |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| MN2 = |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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{{Creature defense attributes |
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| asg = 5<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| defense = |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}} |
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| Melee = 24 |
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{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
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| Ranged = |
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{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
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| Bolt = |
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{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}} |
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| UDF = |
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
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| BarTD = 24 |
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{{creature ability|[[Sorcerer Base]] |+20 [[Target defense|TD]]}} |
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| CleTD = |
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{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
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| EmpTD = |
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{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
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| PalTD = |
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{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
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| RanTD = |
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
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| SorTD = 20 |
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{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
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| WizTD = |
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{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}} |
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| MjETD = 20 |
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{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MnETD = 20 |
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{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| |
| MjSTD = |
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| MnSTD = |
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| MnMTD = |
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| DSP1 = Spirit Defense (103)<!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| DSP2 = Spirit Shield (202) |
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| DSP3 = Spirit Warding I (101) |
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| DSP4 = Spirit Warding II (107) |
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| DSP5 = |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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}} |
}} |
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{{Creature treasure |
{{Creature treasure |
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| |
| coins = Yes |
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| magic items = Yes |
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| gems = Yes |
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| boxes = Yes |
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| other = |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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The shaman has a surprisingly intelligent look for a hobgoblin shaman, though he is no less primitive and vicious than his tribesmen. His voice seems to be constantly uttering the harsh, guttural prayers that appease his barbaric deity. The fervor in the shaman's heart is clear from the frenzied gleam in his eyes. |
<pre{{log2|margin-right=26em}}>The shaman has a surprisingly intelligent look for a hobgoblin shaman, though he is no less primitive and vicious than his tribesmen. His voice seems to be constantly uttering the harsh, guttural prayers that appease his barbaric deity. The fervor in the shaman's heart is clear from the frenzied gleam in his eyes.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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== References == |
== References == |
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* [https://en.wikipedia.org/wiki/Hobgoblin Hobgoblin on Wikipedia] |
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* http://www.play.net/gs4/info/bestiary/ |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 9 |
|levelp2 = 9 |
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}} |
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[[Category:Wehnimer's Environs creatures]] |
Latest revision as of 13:40, 13 May 2021
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The shaman has a surprisingly intelligent look for a hobgoblin shaman, though he is no less primitive and vicious than his tribesmen. His voice seems to be constantly uttering the harsh, guttural prayers that appease his barbaric deity. The fervor in the shaman's heart is clear from the frenzied gleam in his eyes.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
When searching the hobgoblin shaman, you will typically find the following in addition to any treasure:
You search the hobgoblin shaman.
He had a lynx skull, a bone vest, a twisted modwir short-staff.
References
Near-level creatures - edit | ||||||||||
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