Giant hawk-owl: Difference between revisions
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CHOPPER666 (talk | contribs) m (Added and updated TD for various classes) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = |
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| level = 28<!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = Avian |
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| family = Bird <!-- Add creature to family page list, which will be linked on preview/save --> |
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| family = hawk-owl |
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| type = Avian<!-- Creature body type --> |
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| attacks = Bites, Claws and Tusks. |
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| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| area = [[Teorainn Dale]]<br>[[Sorcerer's Isle]] |
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| otherclass2 = |
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| area = Sorcerer's Isle<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| bcs = <Not Known> |
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| area2 = Teorainn Dale |
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| area3 = |
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| area4 = |
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| area5 = |
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| area6 = |
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| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = 240 |
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| roundtime = <!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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{{Creature attack attributes |
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| PA1 = Impale<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| physical = |
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| PAA = 247 |
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{{Creature ability|[[Impale]]|+216 [[Attack strength|AS]]}} |
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| PA2 = Bite |
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| PAB = 247 |
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| PA3 = Claw |
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| PAC = 247 |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = |
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| WD2 = |
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| WDB = |
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| WD3 = |
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| WDC = |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| MN2 = |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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{{Creature defense attributes |
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| asg = 8N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| defense = |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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{{creature ability|[[Melee]] |+176 [[Defensive strength|DS]]}} |
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| Melee = 176 |
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{{creature ability|[[Ranged]] |+151 [[Defensive strength|DS]]}} |
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| Ranged = 151 |
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{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
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| Bolt = |
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{{creature ability|[[Bard Base]] |+84 to +87 [[Target defense|TD]]}} |
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| UDF = |
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{{creature ability|[[Ranger Base]] |+84 [[Target defense|TD]]}} |
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| BarTD = 84 - 87 |
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{{creature ability|[[Sorcerer Base]] |+84 [[Target defense|TD]]}} |
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| CleTD =78 - 90 |
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{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
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| EmpTD =84 |
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{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
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| PalTD =84 - 87 |
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{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
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| RanTD = 81 - 90 |
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
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| SorTD = 84 - 87 |
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{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
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| WizTD = |
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{{creature ability|[[Minor Elemental]] |+91 to +94 [[Target defense|TD]]}} |
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| MjETD =87 - 96 |
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{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MnETD = 88 - 97 |
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{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MjSTD =78 - 90 |
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| MnSTD =78 - 90 |
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| MnMTD = |
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| DSP2 = |
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| DSP3 = |
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| DSP4 = |
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| DSP5 = |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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}} |
}} |
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{{Creature treasure |
{{Creature treasure |
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| coins = No |
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| magic items = No |
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| skin = tufted hawk-owl ear |
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| gems = No |
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| boxes = No |
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| other = No |
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| skin = a tufted hawk-owl ear |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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This large, stocky '''owl''' seems designed for predation. Its sharp talons are only partially concealed by its feathered legs, and the hawk-owl's beak is comparatively small, but razor sharp. Coal black eyes are set deep in the great bird's mottled facial disks. |
<pre{{log2|margin-right=26em}}>This large, stocky '''owl''' seems designed for predation. Its sharp talons are only partially concealed by its feathered legs, and the hawk-owl's beak is comparatively small, but razor sharp. Coal black eyes are set deep in the great bird's mottled facial disks.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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* Giant hawk-owls are very susceptible to being critted, and as per, are easily stunned. |
* Giant hawk-owls are very susceptible to being [[critical|critted]], and as per, are easily [[stun|stunned]]. |
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* If the hawk-owl is still stunned and flying when it is time for it to attack it will fall to the ground. |
* If the hawk-owl is still stunned and flying when it is time for it to attack it will fall to the ground. |
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==Other information== |
==Other information== |
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When hunting giant hawk-owls, and wanting the best quality ears from skinning them, it is best to avoid the head and eyes for attacks; the neck is a very preferable aiming choice. |
When hunting giant hawk-owls, and wanting the best quality ears from skinning them, it is best to avoid the head and eyes for attacks; the neck is a very preferable aiming choice. |
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The giant hawk-owl spear attack messaging uses the [[impale]] natural weapon table while the impale attack messaging uses the [[bite]] natural weapon table. |
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<pre{{log2|margin-right=26em}}>A giant hawk-owl tries to spear you with its beak! |
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AS: +216 vs DS: +370 with AvD: +40 + d100 roll: +24 = -90 |
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A clean miss. |
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A giant hawk-owl tries to impale a scaly burgee on its beak! |
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AS: +185 vs DS: +143 with AvD: +24 + d100 roll: +62 = +128 |
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... and hits for 16 points of damage! |
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Minor puncture to the right leg.</pre> |
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== References == |
== References == |
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* [https://en.wikipedia.org/wiki/Northern_hawk-owl Hawk-owl on Wikipedia] |
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* http://www.play.net/gs4/info/bestiary/ |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 30 |
|levelp2 = 30 |
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}} |
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[[Category:Teorrain Dale creatures]] |
Latest revision as of 10:04, 28 December 2023
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This large, stocky owl seems designed for predation. Its sharp talons are only partially concealed by its feathered legs, and the hawk-owl's beak is comparatively small, but razor sharp. Coal black eyes are set deep in the great bird's mottled facial disks.
Hunting strategies
- Giant hawk-owls are very susceptible to being critted, and as per, are easily stunned.
- If the hawk-owl is still stunned and flying when it is time for it to attack it will fall to the ground.
Other information
When hunting giant hawk-owls, and wanting the best quality ears from skinning them, it is best to avoid the head and eyes for attacks; the neck is a very preferable aiming choice.
The giant hawk-owl spear attack messaging uses the impale natural weapon table while the impale attack messaging uses the bite natural weapon table.
A giant hawk-owl tries to spear you with its beak! AS: +216 vs DS: +370 with AvD: +40 + d100 roll: +24 = -90 A clean miss. A giant hawk-owl tries to impale a scaly burgee on its beak! AS: +185 vs DS: +143 with AvD: +24 + d100 roll: +62 = +128 ... and hits for 16 points of damage! Minor puncture to the right leg.
References
Near-level creatures - edit | ||||||||||
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