Sand devil: Difference between revisions

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{{creature ability|Claw|+273 AS}}
{{creature ability|Claw|+273 AS}}
| ability =
| ability =
{{creature ability|[[Web (118)|AoE}}
{{creature ability|[[Web (118)]]|AoE}}
| maneuver =
| maneuver =
{{creature ability|Sandstorm|AoE}}
{{creature ability|Sandstorm|AoE}}

Revision as of 23:31, 30 September 2008

Sand devil
Picture
Level 48
Family devil family creatures
Body Type Reptilian
Undead No
Areas Found Fhorian Village
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Claw +273 AS
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Sandstorm AoE
Offensive Spells & Abilities
Web (118) AoE
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin none
Other ?

Mutiple attack abilities, including a command of many offensive spells, make the sand devil a most dangerous adversary. Its name comes from the appearance of its leathery, yellowish, reptilian head crowned with two long, upright, black horns. The sand devil swirls in and out of areas, constantly rotating to keep the wind and dust whipping around it. This allows its sharp claws to remain hidden, emerging suddenly from the sandstorm to slash at surprised foes.[1]

Hunting strategies

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Other information

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References

Near-level creatures - edit
Level 46 Level 47 Level 48 Level 49 Level 50
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