Paladin Base: Difference between revisions

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(Simplified by-rank enhancements since most spell durations behave the same way.)
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*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=13 Official Paladin Base Spell Circle], on Play.net
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=13 Official Paladin Base Spell Circle], on Play.net
*[http://forums.play.net/forums/GemStone%20IV/Paladins/Paladin%20Spells/view Officials folder]
*[http://forums.play.net/forums/GemStone%20IV/Paladins/Paladin%20Spells/view Officials folder]
*[[Paladin spell updates (saved posts)]]
[[Category:Paladin]]
[[Category:Paladin]]

Revision as of 12:18, 1 September 2015

Paladin Base Spell Circle
1400s1600s1700s
Circle Potency Semi
Sphere Alignment Spiritual
Relevant Stats Wisdom
Available To Paladins
Associated Circles Minor Spiritual
Paladin Base Spells
Mantle of Faith (1601) Defensive
Pious Trial (1602) Attack
Templar's Verdict (1603) Attack
Consecrate (1604) Utility
Arm of the Arkati (1605) Offensive
Dauntless (1606) Offensive
Rejuvenation (1607) Utility
Defense of the Faithful (1608) Utility
Divine Shield (1609) Defensive
Higher Vision (1610) Defensive
Patron's Blessing (1611) Defensive
Faith's Clarity (1612) Utility
Aid the Fallen (1613) Utility
Aura of the Arkati (1614) Attack
Repentance (1615) Attack
Vigor (1616) Utility
Zealot (1617) Offensive
Fervor (1618) Offensive
Faith Shield (1619) Defensive
Battle Standard (1620) Utility
Holy Weapon (1625) Offensive
Judgment (1630) Attack
Divine Intervention (1635) Utility
Divine Word (1640) Utility
Divine Incarnation (1650) Utility

The Paladin Base spell circle is designed to meet the combat and utility needs of the paladin.

Conversion to a specific Elanthian deity affects many of the spells in this circle, both mechanically and in messaging.

Enhancements by Rank

All stackable and refreshable enhancement spells last for +60 sec per rank unless otherwise stated.

For lore enhancements, see Lore Chart.

Pious Trial (1602)
Duration is extended by +2 sec per rank.
Consecrate (1604)
Duration is extended by 1 swing per rank, to a maximum of 75 swings at 33 ranks. The duration may be further extended with lore training.
Higher Vision (1610)
Adds +1 DS per 2 ranks above 10, to a maximum of +20 DS at 30 ranks. Costs +1 MP per point of DS (every 2 ranks).
Patron's Blessing (1611)
Adds +0.75 Combat Maneuvers ranks per rank in Paladin Base above 11. For the purpose of using maneuvers, this bonus caps at the point where the Paladin would be fully trained in Combat Maneuvers. +1 mana cost per 3 additional CM ranks.
Champion's Might (1612)
Adds +1 CS per rank, to a maximum of +25 CS at 22 ranks.
Guard the Meek (1613)
Adds +1 DS to the group (not the Paladin) per 5 ranks, to a maximum of +20 group DS at 43 ranks.
Vigor (1616)
Adds +1 Constitution and +2 health points per 4 ranks, to a maximum of +10 Constitution and +20 health at 40 ranks.
Zealot (1617)
Duration is extended by +10 sec per rank above 17.
Faith Shield (1619)
Duration is extended by +1 sec per 2 ranks above 19.
Sanctify (1625)
+1 to maximum bonding level per rank, to a maximum bonding level of 5 at 29 ranks.

Resources