Minor Spiritual: Difference between revisions
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{{ minor_spiritual header | navigation = {{minor_spiritual_navigation }} }} |
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{{spellcircle | |
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circle_number = 100s | |
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circle_type = [[Spiritual]] | |
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available_to = [[Cleric]]s, [[Empath]]s, [[Sorcerer]]s, [[Ranger]]s, [[Rogue]]s, [[Warrior]]s, [[Paladin]]s}} |
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The '''Minor Spiritual''' [[spell circle]] consists of the most widely known [[spiritual]] spells, learnable by eight professions. The circle contains a variety of basic offensive, defensive, and utility magic. |
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The '''Minor Spiritual''' circle is a [[spell circle]]. |
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== Enhancements by Rank == |
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All [[stackable]] and [[refreshable]] defensive spells last for +60 sec per rank, except for [[Wall of Force (140)]] which has a fixed duration. |
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''For lore enhancements, see [[lore chart#Minor Spirit|Lore Chart]].'' |
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;[[Spirit Barrier (102)]] |
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:+1 DS per 2 ranks above 2. Costs +1 [[MP]] per +3 DS (every 6 ranks). |
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;[[Lesser Shroud (120)]] |
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:+1 DS per 2 ranks above 20. Costs +1 [[MP]] per +3 DS (every 6 ranks). |
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;[[Spirit Guide (130)]] |
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:Reduces the number of random landing locations. |
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== Resources == |
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*[[/saved posts|Saved posts]] |
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*[http://forums.play.net/forums/GemStone%20IV/Magic%20Spells%60Systems/Minor%20Spiritual%20Circle/view Officials folder] |
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[[Category: Spells| ]] |
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[[Category: Cleric]] |
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[[Category: Empath]] |
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[[Category: Monk]] |
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[[Category: Paladin]] |
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[[Category: Ranger]] |
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[[Category: Rogue]] |
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[[Category: Sorcerer]] |
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[[Category: Warrior]] |
Latest revision as of 21:21, 14 March 2017
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The Minor Spiritual spell circle consists of the most widely known spiritual spells, learnable by eight professions. The circle contains a variety of basic offensive, defensive, and utility magic.
Enhancements by Rank
All stackable and refreshable defensive spells last for +60 sec per rank, except for Wall of Force (140) which has a fixed duration.
For lore enhancements, see Lore Chart.
- Spirit Barrier (102)
- +1 DS per 2 ranks above 2. Costs +1 MP per +3 DS (every 6 ranks).
- Lesser Shroud (120)
- +1 DS per 2 ranks above 20. Costs +1 MP per +3 DS (every 6 ranks).
- Spirit Guide (130)
- Reduces the number of random landing locations.