Shan empath: Difference between revisions
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WHIGHTCNIGHT (talk | contribs) (added level info based on advguild reward [You have earned 565 bounty points, 1000 experience points, and 5650 silver.]) |
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| family = Shan <!-- Add creature to family page subcategory/list, which will be linked on preview/save --> |
| family = Shan <!-- Add creature to family page subcategory/list, which will be linked on preview/save --> |
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| type = Biped <!-- Creature body type --> |
| type = Biped <!-- Creature body type --> |
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| area = Forgotten Vineyard <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Forgotten Vineyard <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| bcs = Yes <!-- All new creatures are BCS --> |
| bcs = Yes <!-- All new creatures are BCS --> |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = |
| WDA = |
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| OS1 = Spirit Strike |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| MnSTD = ? |
| MnSTD = ? |
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| MnMTD = ? |
| MnMTD = ? |
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
| DSP1 = Troll's Blood <!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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{{Creature end}}<pre{{log2|margin-right=26em}}>{{addmetext}}<!-- Add creature description--> </pre> |
{{Creature end}}<pre{{log2|margin-right=26em}}>{{addmetext}}<!-- Add creature description--> </pre> |
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==Hunting Strategies== |
==Hunting Strategies== |
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Shan empaths are "warpaths" who carry and swing a melee weapon rather than a runestaff, giving them poor bolt DS. They will use [[Transference]] to teleport to shan who have been injured. Shan empaths have the ability to heal other shan. |
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{{addmetext}} <!-- Remove when adding to section --> |
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Although Shan empaths have [[Troll's Blood]], it rarely activates for them. They occasionally put up [[Spirit Strike]] before attacking. |
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==Other Information== |
==Other Information== |
Latest revision as of 17:57, 16 March 2024
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This section has not been added yet; please add to it now!
Hunting Strategies
Shan empaths are "warpaths" who carry and swing a melee weapon rather than a runestaff, giving them poor bolt DS. They will use Transference to teleport to shan who have been injured. Shan empaths have the ability to heal other shan.
Although Shan empaths have Troll's Blood, it rarely activates for them. They occasionally put up Spirit Strike before attacking.
Other Information
This section has not been added yet; please add to it now!
Near-level creatures - edit | ||||||||||
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