Shan empath: Difference between revisions

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| family = Shan <!-- Add creature to family page subcategory/list, which will be linked on preview/save -->
| family = Shan <!-- Add creature to family page subcategory/list, which will be linked on preview/save -->
| type = Biped <!-- Creature body type -->
| type = Biped <!-- Creature body type -->
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = Forgotten Vineyard <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = Forgotten Vineyard <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = Yes <!-- All new creatures are BCS -->
| bcs = Yes <!-- All new creatures are BCS -->
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| WDA =
| OS1 = Spirit Strike
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
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Shan empaths are "warpaths" who carry and swing a melee weapon rather than a runestaff, giving them poor bolt DS. They will use [[Transference]] to teleport to shan who have been injured. Shan empaths have the ability to heal other shan.
Shan empaths are "warpaths" who carry and swing a melee weapon rather than a runestaff, giving them poor bolt DS. They will use [[Transference]] to teleport to shan who have been injured. Shan empaths have the ability to heal other shan.


Although Shan empaths have [[Troll's Blood]], it rarely activates for them.
Although Shan empaths have [[Troll's Blood]], it rarely activates for them. They occasionally put up [[Spirit Strike]] before attacking.


==Other Information==
==Other Information==

Latest revision as of 17:57, 16 March 2024

Shan empath
Level 60
Family Shan family creatures
Body Type Biped
Classification(s) Living
Area(s) Found Forgotten Vineyard
BCS Yes
HP
Speed
Attack Attributes
Misc. Offensive Spells
Spirit Strike
Defense Attributes
Armor
? ASG ?
Defensive Strength (DS)
Melee ?
Ranged ?
Bolt ?
Unarmed Defense Factor
UDF ?
Target Defense (TD)
Bard Base ?
Cleric Base ?
Empath Base ?
Paladin Base ?
Ranger Base ?
Sorcerer Base ?
Wizard Base ?
Minor Elemental ?
Major Elemental ?
Minor Spiritual ?
Major Spiritual ?
Minor Mental ?
Defensive Spells
Troll's Blood
Other Unique Abilities
?
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin ?
Other ?
This section has not been added yet; please add to it now! 

Hunting Strategies

Shan empaths are "warpaths" who carry and swing a melee weapon rather than a runestaff, giving them poor bolt DS. They will use Transference to teleport to shan who have been injured. Shan empaths have the ability to heal other shan.

Although Shan empaths have Troll's Blood, it rarely activates for them. They occasionally put up Spirit Strike before attacking.

Other Information

This section has not been added yet; please add to it now!

Near-level creatures - edit
Level 58


Level 59 Level 60


Level 61 Level 62


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