Wall guardian: Difference between revisions

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(Creature defense attributes)
(Armor ASG 16 hauberk, log2 creature desciption, Sor TD, treasure)
 
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = wall_guardian.jpg
| level = 11
| level = 11<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Biped
| family = Humanoid <!-- Add creature to family page list, which will be linked on preview/save -->
| family = guardian
| type = Biped<!-- Creature body type -->
| attacks = Claws and Weapons
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Thurfel's Keep]]<br>
| undead = No
| otherclass2 =
| area = Thurfel's Keep<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = <Not Known>
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 140
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Military pick<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 100 - 153
{{creature ability|[[Military pick]]|+143 [[AS]]}}
| nowarding =
| PA2 =
| nobolt =
| PAB =
| nomaneuver =
| PA3 =
| noability =
| PAC =
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->

| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = 16<!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |+53 [[Defensive strength|DS]]}}
| Melee = 53
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |+45 [[Defensive strength|DS]]}}
| Bolt = 45
{{creature ability|[[Bard Base]] |+27 [[Target defense|TD]]}}
| UDF = 57 - 161
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD = 27
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
| CleTD = 33
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD = 13
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 27
{{creature ability|[[Major Elemental]] |+33 [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |+33 [[Target defense|TD]]}}
| MjETD = 33
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 33
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD =
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| noability =
| MnMTD = 33
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| type = <Not Known>
| coins = Yes
| skin = <Not Known>
| magic items = Yes
| nobox =
| gems = Yes
| noskinvalue =
| boxes = Yes
| other =
| skin = None
}}
}}
{{Creature end}}
{{Creature end}}


The wall guardian is a bit taller than a halfling, but not by much. Filthy, stinky and smelly, she looks as if she hasn't bathed in years. A faint smirk is etched on the face of the guardian.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
<pre{{log2|margin-right=26em}}>The wall guardian is a bit taller than a halfling, but not by much. Filthy, stinky and smelly, she looks as if she hasn't bathed in years. A faint smirk is etched on the face of the guardian.</pre>


==Hunting strategies==
==Hunting strategies==
Line 51: Line 80:
==Other information==
==Other information==
{{addmetext}}
{{addmetext}}

== References ==
* http://www.play.net/gs4/info/bestiary/


{{Nearlevel
{{Nearlevel
Line 62: Line 88:
|levelp2 = 13
|levelp2 = 13
}}
}}

[[Category:Thurfel's Keep creatures]]

Latest revision as of 12:26, 5 May 2021

Wall guardian
Wall guardian.jpg
Level 11
Family Humanoid family creatures
Body Type Biped
Classification(s) Living
Area(s) Found Thurfel's Keep
BCS Yes
HP 140
Speed
Attack Attributes
Physical Attacks
Military pick 100 - 153 AS
Defense Attributes
Armor
Chain Hauberk ASG 16
Defensive Strength (DS)
Melee 53
Ranged
Bolt 45
Unarmed Defense Factor
UDF 57 - 161
Target Defense (TD)
Bard Base 27
Cleric Base 33
Empath Base 13
Paladin Base
Ranger Base
Sorcerer Base 27
Wizard Base
Minor Elemental 33
Major Elemental 33
Minor Spiritual
Major Spiritual
Minor Mental 33
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin None
Other
The wall guardian is a bit taller than a halfling, but not by much.  Filthy, stinky and smelly, she looks as if she hasn't bathed in years.  A faint smirk is etched on the face of the guardian.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

This section has not been added yet; please add to it now!

Near-level creatures - edit
Level 9 Level 10 Level 11 Level 12 Level 13
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