Defense of the Faithful (1608)/Beacon of Courage (1608): Difference between revisions
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m (GS4-GYRES moved page Beacon of Courage (1608) to Defense of the Faithful (1608)/Beacon of Courage (1608): Dec 2020 Paladin spell update - spell deprecated and replaced, moving under current 1608 for historical retention purposes.) |
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{{Spell |
{{deprecated|spell}}{{Spell |
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| mnemonic = BEACON |
| mnemonic = BEACON |
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| duration= 60 seconds |
| duration= 60 seconds |
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| span= |
| span= |
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| type = Offensive |
| type = Offensive |
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| subtype = Enhancement |
| subtype = Enhancement/[[Warding]] |
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| weapon= None |
| weapon = None |
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| enhancement= Special ( |
| enhancement = Special (Group) |
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| availability = [[Self-cast]] |
| availability = [[Self-cast]] |
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| navigation = {{Paladin base navigation}} |
| navigation = {{Paladin base navigation}} |
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}} |
}} |
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The Paladin glows brightly as he becomes the sanctioned target of his foes. All creatures and non-grouped characters in the area are subject to a [[warding]] roll and if they fail, will only target the Paladin and not other characters when attacking. The Paladin also will ignore [[MOC|Force on Force]] mechanics for at least one additional target, the number of targets increasing based on [[Spiritual Lore, Blessings]]. |
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__NOTOC__ |
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'''Beacon of Courage''' attempts to attract the enmity of all creatures in the area to the paladin, making the paladin the sanctioned target of these foes. Each creature in the area is subject to a warding check; all enemies failing the roll will only be able to attack the paladin (and not other characters) for the duration of the effect. In addition, the paladin also ignores additional creatures for [[Multi-Opponent_Combat#Force_on_Force|Force on Force]] mechanics, beginning with +1 creature. |
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At first sight, this spell may seem undesirable since, all other things being equal, any character would rather ''not'' be attacked, whereas this spell, when successful, causes all the creatures failing the warding to ''only'' attack the caster. However, it may be thought of as an offensive version of something like [[Mass Calm (619)]] or [[Minor Sanctuary (213)]] for all the ''other'' characters in the area. A paladin's friends might be incapacitated or otherwise likely to suffer serious damage from further attacks, which this spell can prevent. |
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{| class="wikitable" style="width:100%; text-align:center;" |
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|- |
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! style="width:240px;" | Spiritual Lore, Blessings ranks |
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| 0 || 10 || 21 || 33 || 46 || 60 || 75 || 91 |
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! Force on Force increase |
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| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 |
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{| class="wikitable" style="width:100%; text-align:center;" |
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|- |
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! style="width:240px;" | Spiritual Lore, Blessings ranks |
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| 108 || 126 || 145 || 165 || 186 || 208 || 231 |
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! Force on Force increase |
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| 9 || 10 || 11 || 12 || 13 || 14 || 15 |
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== Tactical Considerations == |
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Beacon of Courage may be used as a protective effect for all ''other'' characters in the area. A paladin's friends might be incapacitated or otherwise likely to suffer serious damage from further attacks, which this spell can prevent. |
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It should work on [[bandit]]s, [[grimswarm]], and for the most part, any other creature. There may be some edge cases where it doesn't work on certain creatures or with certain maneuvers, but they should be rare. |
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==Messaging== |
==Messaging== |
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''This spell has [[Deity messaging#Beacon of Courage (1608)|different messaging]] based on the caster's deity.'' |
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Casting: |
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<div {{log|margin-right=400px}}> |
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{| class="wikitable" |
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>incant 1608 |
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! Cast |
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| <pre{{log-inline}}> |
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Cast Roundtime 3 Seconds.<br> |
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The effect wearing off: |
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! Expiration |
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== |
== Resources == |
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*[[Paladin_spell_updates_(saved_posts)|Paladin spell updates (saved posts)]] |
*[[Paladin_spell_updates_(saved_posts)|Paladin spell updates (saved posts)]] |
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== External Links == |
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*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=13#1608 Paladin Base Spell Circle: Beacon of Courage], on Play.net |
Latest revision as of 20:21, 9 January 2021
This spell is deprecated and is no longer implemented. Information in this article is presented for historical reference only. |
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The Paladin glows brightly as he becomes the sanctioned target of his foes. All creatures and non-grouped characters in the area are subject to a warding roll and if they fail, will only target the Paladin and not other characters when attacking. The Paladin also will ignore Force on Force mechanics for at least one additional target, the number of targets increasing based on Spiritual Lore, Blessings.
Lore Benefits
Spiritual Lore, Blessings nullifies an additional target's Force on Force effect for every seed 10 summation ranks while under this effect.
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Tactical Considerations
Beacon of Courage may be used as a protective effect for all other characters in the area. A paladin's friends might be incapacitated or otherwise likely to suffer serious damage from further attacks, which this spell can prevent.
It should work on bandits, grimswarm, and for the most part, any other creature. There may be some edge cases where it doesn't work on certain creatures or with certain maneuvers, but they should be rare.
Messaging
This spell has different messaging based on the caster's deity.
Cast | Motes of lambent white-gold light appear and begin to swirl around you, coalescing into a radiant aura. CS: +227 - TD: +149 + CvA: +25 + d100: +7 == +110 Warding failed! A necrotic snake appears enthralled by the motes of lambent white-gold light. CS: +227 - TD: +149 + CvA: +25 + d100: +85 == +188 Warding failed! A necrotic snake appears enthralled by the motes of lambent white-gold light. |
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Expiration | The aura of lambent white-gold light motes surrounding you dissipates slowly, winking out of existence. |