Vaespilon: Difference between revisions
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = vaespilon.jpg |
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| level = 93 |
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| level = 93<!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = Hybrid Biped |
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| family = Humanoid<!-- Add creature to family page list, which will be linked on preview/save --> |
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| family = vaespilon |
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| type = Biped<!-- Creature body type --> |
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| attacks = Bites, Claws, Magic and Weapons. |
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| otherclass = Corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| area = [[The Rift]]<br> |
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| otherclass2 = Extraplanar |
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| undead = Yes (corporeal) |
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| area = The Rift<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| bcs = Yes |
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| area2 = |
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| area3 = |
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| area4 = |
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| area5 = |
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| area6 = |
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| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = 300 |
| hitpoints = 300 |
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| roundtime = <!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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{{Creature attack attributes |
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| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| PAA = |
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| PA2 = |
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| PAB = |
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| PA3 = |
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| PAC = |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = |
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| WD2 = |
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| WDB = |
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| WD3 = |
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| WDC = |
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| OS1 = Implosion (720)<!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| OS2 = Spirit Strike (117) |
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| OS3 = Bravery (211) |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| MN2 = |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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{{Creature defense attributes |
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| asg = 2<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| defense = |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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{{creature ability|[[Melee]] |+255-400 [[Defensive strength|DS]]}} |
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| Melee = 255 - 400 |
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{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
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| Ranged = |
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{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
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| Bolt = |
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{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}} |
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| UDF = |
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
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| BarTD = |
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{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}} |
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| CleTD = |
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{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
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| EmpTD = |
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{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
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| PalTD = 334 |
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{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
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| RanTD = |
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
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| SorTD = 421 |
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{{creature ability|[[Major Elemental]] |434 [[Target defense|TD]]}} |
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| WizTD = |
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{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}} |
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| MjETD = 434 |
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{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MnETD = 436 |
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{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MjSTD = |
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{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}} |
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| MnSTD = |
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{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}} |
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| |
| MnMTD = |
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| DSP1 = Spirit Warding I (101) |
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| DSP2 = Spirit Defense (103) |
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| DSP3 = Spirit Warding II (107) |
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| DSP4 = Lesser Shroud (120) |
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| DSP5 = Wall of Force (140) |
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| DSP6 = Elemental Defense I (401) |
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| DSP7 = Elemental Defense II (406) |
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| DSP8 = Elemental Defense III (414) |
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| DSP9 = Elemental Barrier (430)<!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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}} |
}} |
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{{Creature treasure |
{{Creature treasure |
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| coins = |
| coins = Yes |
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| |
| magic items = Yes |
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| |
| gems = Yes |
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| boxes = |
| boxes = Yes |
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| other = [[Inky necrotic core]] |
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| skin = ? |
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| |
| skin = |
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| noskinvalue = |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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The vaespilon's features are so terribly deformed by death's ravages, her expression is one of almost comical surprise, until her smile widens into a grin that is a study in terror. The skin covering the walking corpse is mottled and stretched unevenly over the bones, and the surface ripples and bulges as if putrescence is bubbling underneath. The vaespilon hisses in glee as she moves, a wave of stench preceding her like an invisible assailant. |
<pre{{log2|margin-right=26em}}>The vaespilon's features are so terribly deformed by death's ravages, her expression is one of almost comical surprise, until her smile widens into a grin that is a study in terror. The skin covering the walking corpse is mottled and stretched unevenly over the bones, and the surface ripples and bulges as if putrescence is bubbling underneath. The vaespilon hisses in glee as she moves, a wave of stench preceding her like an invisible assailant.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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Vulnerable to fire (symbol of holiness works wonders). Vaespilon are quick and will cast |
Vulnerable to fire (symbol of holiness works wonders). Vaespilon are quick and will cast [[Implosion]], which on particularly bad rolls can instantly vaporize the victim and cause the remains to rain down in the middle of [[Icemule Trace]]. As such, avoid letting them cast spells at all costs. They will not spawn with a spell already prepped but it is very possible to walk into a room where they have prepped a spell after seeing another adventurer. |
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==Other information== |
==Other information== |
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* Vaespilon |
* Vaespilon wear decaying black robes with a CvA: +15 |
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* Vaespilon are puncture resistant. |
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* Vaespilon are extraplanar beings. |
* Vaespilon are extraplanar beings. |
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==Behind the Scenes== |
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"Vaespilon" may be related to the Latin word "[https://www.online-latin-dictionary.com/latin-english-dictionary.php?parola=vespillo vespillo]," which means either [https://en.wiktionary.org/wiki/vespillo#Latin an undertaker who buries paupers, a grave robber, or a ghoul]. |
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== References == |
== References == |
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*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1354 Vaespilon on Play.net bestiary] |
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* [[Extraplanar beings (saved post)]] |
* [[Extraplanar beings (saved post)]] |
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|levelp2 = 95 |
|levelp2 = 95 |
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}} |
}} |
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[[Category:The Rift creatures]] |
Latest revision as of 08:28, 3 May 2021
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The vaespilon's features are so terribly deformed by death's ravages, her expression is one of almost comical surprise, until her smile widens into a grin that is a study in terror. The skin covering the walking corpse is mottled and stretched unevenly over the bones, and the surface ripples and bulges as if putrescence is bubbling underneath. The vaespilon hisses in glee as she moves, a wave of stench preceding her like an invisible assailant.
Hunting strategies
Vulnerable to fire (symbol of holiness works wonders). Vaespilon are quick and will cast Implosion, which on particularly bad rolls can instantly vaporize the victim and cause the remains to rain down in the middle of Icemule Trace. As such, avoid letting them cast spells at all costs. They will not spawn with a spell already prepped but it is very possible to walk into a room where they have prepped a spell after seeing another adventurer.
Other information
- Vaespilon wear decaying black robes with a CvA: +15
- Vaespilon are puncture resistant.
- Vaespilon are extraplanar beings.
Behind the Scenes
"Vaespilon" may be related to the Latin word "vespillo," which means either an undertaker who buries paupers, a grave robber, or a ghoul.
References
Near-level creatures - edit | ||||||||||
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