Siren lizard: Difference between revisions

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| family = Lizard<!-- Add creature to family page list, which will be linked on preview/save -->
| family = Lizard<!-- Add creature to family page list, which will be linked on preview/save -->
| type = Reptilian<!-- Creature body type -->
| type = Reptilian<!-- Creature body type -->
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass2 =
| otherclass2 =
| area = Fhorian Village<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = Fhorian Village<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
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|levelp2 = 44
|levelp2 = 44
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[[Category:Fhorian Village creatures]]

Revision as of 19:23, 20 March 2020

Siren lizard
Siren lizard.jpg
Level 42
Family Lizard family creatures
Body Type Reptilian
Classification(s) Living
Area(s) Found Fhorian Village
BCS Yes
HP
Speed
Attack Attributes
Warding Spells
Poison 126 CS
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee
Ranged
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 137
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 159
Wizard Base
Minor Elemental 167
Major Elemental
Minor Spiritual
Major Spiritual
Minor Mental
Treasure Attributes
Coins
Gems Yes
Magic Items
Boxes
Skin a multicolored siren lizard skin
Other


The siren lizard has multicolored pastel skin which appears to be rather scaly, a long, blunt snout, sharp teeth, and a swiftly moving tail.

Hunting strategies

It is wise to prepare one's self by casting Poison Resist (105) before hunting these creatures, so as to benefit from an additional warding check. Siren lizards have a chance to inflict a poisoned state upon almost every melee attack made against it, as a sort of defense mechanism. The poison is based on the warding failure (e.g. +110 will yield 10 damage over time) and dissipates 1 per round. Additional attacks upon a siren lizard while poisoned will not incur another poison warding attack. Remaining poisoned at a low rate (such as 10 per) with acantha or Krolvin Bloody Ale will allow you to continue to hunt siren lizards with no poison attacks until it is fully dissipated.

Killing the siren lizard in as few hits as possible is essential. Ambushing is useful in killing them quickly.

Other information

A similar poison effect occurs when attempting to skin a siren lizard.

References

Near-level creatures - edit
Level 40 Level 41 Level 42 Level 43 Level 44
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