Co-operative Houses of Elanthia: Difference between revisions
mNo edit summary |
No edit summary |
||
Line 13: | Line 13: | ||
*[[Argent Aspis]] |
*[[Argent Aspis]] |
||
*[[Beacon Hall Archive]] |
*[[Beacon Hall Archive]] |
||
*[[Cairnfang Manor]] |
|||
*[[Helden Hall]] |
*[[Helden Hall]] |
||
*[[House Arcane]] |
*[[House Arcane]] |
Revision as of 13:08, 3 April 2011
The Co-operative Houses of Elanthia, (also known as CHE), was a formal organization to which the Great Houses belonged.
The purpose of the Co-operative Houses of Elanthia, was to establish a standard for behavior. It was headed by a Ruling Council, which resolved disputes and issued judgments on issues of importance.
The emblem of the CHE as elected by vote in 2006 is a circular knotwork of conjoined hands surrounding a formidable manor.
Each of these Great Houses has its own grounds and provides various services to its members and, in many cases, to the adventuring community as a whole.
Among these services are locker space. In each city other than that where their grounds are located, each House is represented by a private room with locker access located in a public building, in many cases near the public lockers. Two examples of this are the Lost Home in Ta'Illistim and the upstairs of Hale Hall in Mist Harbor.
Members of the CHE
- Argent Aspis
- Beacon Hall Archive
- Cairnfang Manor
- Helden Hall
- House Arcane
- House Brigatta
- House Paupers
- House Sovyn
- House Sylvanfair
- Moonstone Abbey
- Obsidian Tower
- Rising Phoenix
- Rone Academy
- Silvergate Inn
- Twilight Hall
- White Haven
- Willow Hall
See Also
External Links
- Current Houses of Elanthia, on Play.net