Wisdom: Difference between revisions
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[[Wisdom]] is one of ten [[character]] [[stat]]s, classified as a [[mental stat]]istic, and tied to the [[Spiritual]] [[sphere]] of [[magic]]. A character's Wisdom [[stat bonus]] is added to their Spiritual [[casting strength]] and [[target defense]], in addition to factoring into [[starting mana]] for Spiritual spellcasters. |
[[Wisdom]] is one of ten [[character]] [[stat]]s, classified as a [[mental stat]]istic, and tied to the [[Spiritual]] [[sphere]] of [[magic]]. A character's Wisdom [[stat bonus]] is added to their Spiritual [[casting strength]] and [[target defense]], in addition to factoring into [[mana point|starting mana]] for Spiritual spellcasters. |
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Wisdom is a [[prime requisite]] for the [[Cleric]], [[Empath]], [[Paladin]], and [[Sorcerer]] [[profession]]s. |
Wisdom is a [[prime requisite]] for the [[Cleric]], [[Empath]], [[Paladin]], and [[Sorcerer]] [[profession]]s. |
Revision as of 01:00, 17 August 2014
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Wisdom is one of ten character stats, classified as a mental statistic, and tied to the Spiritual sphere of magic. A character's Wisdom stat bonus is added to their Spiritual casting strength and target defense, in addition to factoring into starting mana for Spiritual spellcasters.
Wisdom is a prime requisite for the Cleric, Empath, Paladin, and Sorcerer professions.
Systems and Skills Affected By Wisdom
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See Also
External Links
- Stats: Wisdom on Play.net
Statistics - edit |
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Physical: Strength | Constitution | Dexterity | Agility |
Hybrid: Aura | Discipline |
Mental: Logic | Intuition | Wisdom | Influence |
Statistic growth rate |